Player Matchup

Odin
Odin
Lisugar
Odin
Level 18
God Stats
1W - 1L
1,715 SR
Queue Stats
16W - 14L
1,591 Elo+
Solo
Cabrakan
Cabrakan
YouNotTickleMe
Cabrakan
Level 100
God Stats
5W - 3L
1,715 SR
Queue Stats
490W - 483L
1,491 Elo+
Solo
Geb
Geb
YungMar
Geb
Level 128
God Stats
6W - 7L
1,610 SR
Queue Stats
480W - 470L
1,488 Elo+
Solo
Sobek
Sobek
littlefrank888
Sobek
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 38L
1,557 Elo+
Solo
Olorun
Olorun
seamonkeysz
Olorun
Level 76
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 82L
1,346 Elo+
Solo
Team Averages
Level 83
1,608 SR
1,495 Elo+

VS

Team Averages
Level 101
1,617 SR
1,533 Elo+
Sol
Sol
DeathChef90
Sol
Level 142
God Stats
1W - 1L
1,774 SR
Queue Stats
61W - 47L
1,669 Elo+
Party 1
Sobek
Sobek
ShadowFuryTV
Sobek
Level 104
God Stats
3W - 1L
1,519 SR
Queue Stats
33W - 36L
1,429 Elo+
Party 1
Khepri
Khepri
ToxicTearing
Khepri
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 24L
1,448 Elo+
Solo
Ares
Ares
YoRHa_Gazman
Ares
Level 126
God Stats
18W - 8L
1,794 SR
Queue Stats
308W - 280L
1,493 Elo+
Party 2
Eset
Eset
YoRHa_S1mPle
Eset
Level 23
God Stats
5W - 4L
1,500 SR
Queue Stats
227W - 209L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Lisugar
Odin
20
9 / 3 / 8
12,401
729
15,787
17,115
27,703
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cabrakan
17
3 / 9 / 11
10,636
626
18,175
24,432
35,417
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Geb
16
1 / 10 / 12
10,209
601
12,601
22,868
23,214
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

19
4 / 7 / 12
12,244
720
18,400
23,736
36,059
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
15
1 / 7 / 8
9,770
575
11,931
26,683
17,908
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 2 / 16
13,809
812
30,624
20,894
12,527
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
3 / 4 / 22
11,573
681
15,942
19,858
33,487
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
19
7 / 3 / 25
12,113
713
13,203
28,837
30,949
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
4 / 3 / 25
11,705
689
19,142
18,390
26,944
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
10 / 6 / 13
12,724
748
14,288
15,830
9,533
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
137
18
Kills
36
36
Deaths
18
51
Assists
101
Player
Kills
Deaths
Assists
KDA
W
12
2
16
10
L
Odin
Lisugar
Odin
9
3
8
4.33
W
3
4
22
3.5
W
Khepri
7
3
25
6.5
W
4
3
25
5.5
W
10
6
13
2.75
L
Cabrakan
3
9
11
0.94
L
Geb
1
10
12
0.7
L
4
7
12
1.43
L
Olorun
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,894
Damage
93,199
114,834
Taken
103,809
140,301
Mitigated
113,440
48,042
Healing
42,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,624
9,282
2,764
13,095
20,894
12,527
3,394
13,254
7,640
71,530
0
L
Odin
Lisugar
Odin
15,787
1,538
3,236
2,380
17,115
27,703
178
13,700
3,415
0
34,405
W
15,942
1,140
2,586
5,706
19,858
33,487
264
11,575
8,283
29,002
0
W
Khepri
13,203
1,368
3,452
9,852
28,837
30,949
278
15,849
12,988
23,493
0
W
19,142
905
120
386
18,390
26,944
724
10,487
7,903
25,704
0
W
14,288
3,043
2,108
2,257
15,830
9,533
1,311
9,942
5,888
36,267
0
L
Cabrakan
18,175
2,067
2,990
2,662
24,432
35,417
224
19,431
5,001
33,891
0
L
Geb
12,601
1,058
3,030
1,517
22,868
23,214
31
17,734
5,134
21,066
0
L
18,400
978
3,320
7,958
23,736
36,059
304
18,072
5,664
34,177
0
L
Olorun
11,931
5,003
10,154
10,795
26,683
17,908
594
24,262
2,421
28,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,260
Gold Earned
61,924
136
Minions Killed
166
0
Camps Cleared
0
1,445,440
Distance Traveled
1,445,127
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,809
812
67
4
0
271,816
0
L
Odin
12,401
729
43
3
0
315,215
0
W
Sobek
11,573
681
21
1
0
307,894
0
W
Khepri
12,113
713
13
1
0
296,630
0
W
Ares
11,705
689
10
1
0
306,388
0
W
Eset
12,724
748
55
3
0
262,399
2
L
Cabrakan
10,636
626
29
2
0
265,295
0
L
Geb
10,209
601
10
1
0
281,392
0
L
Sobek
12,244
720
29
2
0
302,188
2
L
Olorun
9,770
575
25
1
0
281,350
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role