Player Matchup

Erlang Shen
Erlang Shen
BIG_BAND_MEATY
Erlang Shen
Level 27
God Stats
0W - 5L
1,202 SR
Queue Stats
72W - 108L
1,460 Elo+
Solo
Thor
Thor
GhostfaceXKilla
Thor
Level 13
God Stats
2W - 6L
1,295 SR
Queue Stats
7W - 17L
1,296 Elo+
Party 2
Merlin
Merlin
Rivanent
Merlin
Level 25
God Stats
10W - 16L
1,235 SR
Queue Stats
31W - 56L
1,347 Elo+
Party 2
Team Averages
Level 22
1,244 SR
1,368 Elo+

VS

Team Averages
Level 38
1,403 SR
1,473 Elo+
Xing Tian
Xing Tian
Dosty22
Xing Tian
Level 27
God Stats
1W - 1L
1,350 SR
Queue Stats
71W - 167L
1,338 Elo+
Solo
Hel
Hel
Ombra11
Hel
Level 29
God Stats
1W - 3L
1,328 SR
Queue Stats
119W - 115L
1,496 Elo+
Party 1
Set
Set
SlamJSM
Set
Level 59
God Stats
6W - 7L
1,531 SR
Queue Stats
187W - 167L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BIG_BAND_MEATY
Erlang Shen
13
1 / 5 / 2
11,853
564
10,787
22,192
17,631
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 5 / 2
11,561
551
4,084
14,954
7,782
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Merlin
Rivanent
Merlin
15
4 / 7 / 2
13,513
643
16,909
15,292
4,762
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Dosty22
Xing Tian
15
6 / 2 / 9
13,972
665
11,835
25,136
34,143
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hel
14
2 / 1 / 11
13,055
622
10,312
11,718
3,784
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Set
16
8 / 3 / 6
14,356
684
22,954
15,130
6,796
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
6
Kills
16
17
Deaths
6
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
BIG_BAND_MEATY
Erlang Shen
1
5
2
0.4
W
Xing Tian
Dosty22
Xing Tian
6
2
9
5.25
L
1
5
2
0.4
W
Hel
2
1
11
7.5
L
Merlin
Rivanent
Merlin
4
7
2
0.71
W
Set
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,780
Damage
45,101
52,438
Taken
51,984
30,175
Mitigated
44,723
3,773
Healing
27,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
BIG_BAND_MEATY
Erlang Shen
10,787
2,944
0
3,773
22,192
17,631
870
10,216
11,976
0
46,013
W
Xing Tian
Dosty22
Xing Tian
11,835
1,496
0
2,646
25,136
34,143
980
7,287
17,849
30,501
0
L
4,084
809
0
0
14,954
7,782
0
5,817
9,137
0
14,060
W
Hel
10,312
856
12,632
8,345
11,718
3,784
2,068
4,472
7,246
52,433
0
L
Merlin
Rivanent
Merlin
16,909
1,305
0
0
15,292
4,762
0
6,222
9,070
88,572
0
W
Set
22,954
9,065
0
3,418
15,130
6,796
1,044
5,194
9,936
0
84,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,927
Gold Earned
41,383
221
Minions Killed
239
0
Camps Cleared
0
1,087,781
Distance Traveled
1,179,978
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
11,853
564
66
3
0
370,201
5
W
Xing Tian
13,972
665
36
2
0
409,194
3
L
Thor
11,561
551
30
1
0
380,421
0
W
Hel
13,055
622
91
4
0
360,340
0
L
Merlin
13,513
643
125
6
0
337,159
0
W
Set
14,356
684
112
5
0
410,444
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role