Player Matchup

Izanami
Izanami
 
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Acynia
Nemesis
Level 26
God Stats
2W - 1L
1,517 SR
Queue Stats
70W - 17L
1,661 Elo+
Solo
Apollo
Apollo
SirUnkn0wn
Apollo
Level 49
God Stats
3W - 0L
1,700 SR
Queue Stats
9W - 7L
1,845 Elo+
Party 1
Yemoja
Yemoja
YungSpleen96
Yemoja
Level 3
God Stats
2W - 1L
1,747 SR
Queue Stats
2W - 1L
1,718 Elo+
Party 1
Cerberus
Cerberus
o1ofm1ster
Cerberus
Level 18
God Stats
5W - 4L
1,277 SR
Queue Stats
24W - 24L
1,617 Elo+
Solo
Team Averages
Level 25
1,548 SR
1,668 Elo+

VS

Team Averages
Level 18
1,524 SR
1,619 Elo+
Ares
Ares
CrestedCrane
Ares
Level 15
God Stats
1W - 2L
1,427 SR
Queue Stats
46W - 37L
1,572 Elo+
Party 2
Medusa
Medusa
MightyMalthe
Medusa
Level 29
God Stats
7W - 3L
1,500 SR
Queue Stats
69W - 58L
1,500 Elo+
Solo
Zeus
Zeus
Nazoxe
Zeus
Level 23
God Stats
155W - 102L
1,695 SR
Queue Stats
227W - 176L
1,663 Elo+
Solo
Hera
Hera
Pearshaped
Hera
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Discordia
Discordia
blackgold68
Discordia
Level 7
God Stats
1W - 5L
1,500 SR
Queue Stats
10W - 16L
1,860 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
5 / 1 / 15
11,195
1,018
10,579
6,638
2,470
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
Acynia
Nemesis
20
17 / 1 / 13
13,641
1,240
22,057
13,189
6,570
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Apollo
SirUnkn0wn
Apollo
18
8 / 0 / 17
11,965
1,088
11,928
13,003
5,307
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
18
2 / 3 / 26
11,178
1,016
14,614
11,783
6,541
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
o1ofm1ster
Cerberus
18
5 / 1 / 20
11,457
1,042
7,170
9,516
9,258
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

288

VS

Team 2 Tickets

54

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 1
10,097
918
7,994
17,711
19,413
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
15
1 / 6 / 3
9,354
850
9,913
13,473
5,453
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

Zeus
Nazoxe
Zeus
16
2 / 7 / 2
10,080
916
16,721
14,390
5,479
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
0 / 8 / 5
9,520
865
6,665
13,470
8,023
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
blackgold68
Discordia
15
0 / 9 / 4
9,276
843
7,067
12,018
5,146
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
21
37
Kills
6
6
Deaths
37
91
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
1
15
12.5
W
Nemesis
Acynia
Nemesis
17
1
13
23.5
L
3
7
1
0.5
L
Medusa
1
6
3
0.42
L
Zeus
Nazoxe
Zeus
2
7
2
0.43
L
0
8
5
0.31
W
Apollo
SirUnkn0wn
Apollo
8
0
17
16.5
W
Yemoja
2
3
26
5
L
Discordia
blackgold68
Discordia
0
9
4
0.22
W
Cerberus
o1ofm1ster
Cerberus
5
1
20
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,348
Damage
48,360
54,129
Taken
71,062
30,146
Mitigated
43,514
9,485
Healing
4,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
10,579
5,052
0
174
6,638
2,470
0
3,619
3,019
0
23,557
W
Nemesis
Acynia
Nemesis
22,057
14,766
0
1,758
13,189
6,570
0
8,430
4,759
0
56,552
L
7,994
267
0
474
17,711
19,413
0
3,237
14,474
13,503
0
L
Medusa
9,913
4,044
0
252
13,473
5,453
0
4,935
8,538
0
26,281
L
Zeus
Nazoxe
Zeus
16,721
814
867
2,617
14,390
5,479
0
3,703
10,687
50,730
0
L
6,665
1,797
0
0
13,470
8,023
0
6,114
7,356
26,518
0
W
Apollo
SirUnkn0wn
Apollo
11,928
5,817
0
2,285
13,003
5,307
0
10,216
2,787
0
32,222
W
Yemoja
14,614
637
2,772
1,262
11,783
6,541
0
9,638
2,145
39,543
0
L
Discordia
blackgold68
Discordia
7,067
79
0
250
12,018
5,146
0
3,795
8,223
18,573
0
W
Cerberus
o1ofm1ster
Cerberus
7,170
333
402
832
9,516
9,258
0
6,544
2,972
12,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,436
Gold Earned
48,327
221
Minions Killed
186
14
Camps Cleared
4
1,022,035
Distance Traveled
898,974
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,195
1,018
27
2
3
199,302
1
W
Nemesis
13,641
1,240
78
7
8
263,916
2
L
Ares
10,097
918
9
1
0
217,339
1
L
Medusa
9,354
850
23
2
1
170,759
0
L
Zeus
10,080
916
76
7
2
185,645
4
L
Hera
9,520
865
51
5
0
171,408
0
W
Apollo
11,965
1,088
58
5
0
199,447
0
W
Yemoja
11,178
1,016
50
5
2
169,679
0
L
Discordia
9,276
843
27
2
1
153,823
1
W
Cerberus
11,457
1,042
8
1
1
189,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role