Player Matchup

Merlin
Merlin
 
Merlin
Level 28
God Stats
5W - 5L
1,577 SR
Queue Stats
26W - 34L
1,155 Elo+
Party 2
Ah Puch
Ah Puch
Nihisi0n
Ah Puch
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,177 Elo+
Party 2
Yemoja
Yemoja
Teruto
Yemoja
Level 108
God Stats
1W - 1L
1,335 SR
Queue Stats
6W - 8L
1,367 Elo+
Solo
Team Averages
Level 51
1,471 SR
1,233 Elo+

VS

Team Averages
Level 11
1,310 SR
1,189 Elo+
Neith
Neith
Hleszczuch
Neith
Level 6
God Stats
0W - 4L
1,193 SR
Queue Stats
0W - 5L
1,116 Elo+
Party 1
Fenrir
Fenrir
Posteek
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,116 Elo+
Party 1
Bellona
Bellona
goeatbananas
Bellona
Level 20
God Stats
4W - 10L
1,237 SR
Queue Stats
61W - 90L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
13 / 2 / 10
11,252
804
14,001
7,963
2,965
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Puch
Nihisi0n
Ah Puch
11
3 / 1 / 17
9,928
709
5,343
4,388
1,468
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Yemoja
Teruto
Yemoja
12
14 / 0 / 9
11,390
814
8,563
7,367
6,273
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
1 / 13 / 1
8,389
599
8,030
16,126
4,969
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Fenrir
Posteek
Fenrir
7
0 / 17 / 2
7,787
556
4,336
15,977
6,672
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Mace

Mace

+10
Physical Power

Bellona
goeatbananas
Bellona
11
2 / 0 / 0
9,176
655
3,043
6,355
5,113
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
6
30
Kills
3
3
Deaths
30
36
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
13
2
10
9
L
Neith
1
13
1
0.12
W
Ah Puch
Nihisi0n
Ah Puch
3
1
17
11.5
L
Fenrir
Posteek
Fenrir
0
17
2
0.06
W
Yemoja
Teruto
Yemoja
14
0
9
18.5
L
Bellona
goeatbananas
Bellona
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,907
Damage
15,409
19,718
Taken
38,458
10,706
Mitigated
16,754
2,805
Healing
2,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
14,001
1,255
0
4
7,963
2,965
1,272
0
7,963
36,365
0
L
Neith
8,030
4,220
0
678
16,126
4,969
0
12,108
4,018
0
24,463
W
Ah Puch
Nihisi0n
Ah Puch
5,343
427
0
929
4,388
1,468
431
8
4,380
22,677
0
L
Fenrir
Posteek
Fenrir
4,336
1,993
0
372
15,977
6,672
0
11,795
4,182
0
10,679
W
Yemoja
Teruto
Yemoja
8,563
4,133
852
1,020
7,367
6,273
876
0
7,367
20,247
0
L
Bellona
goeatbananas
Bellona
3,043
346
0
1,252
6,355
5,113
0
4,014
2,341
0
16,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,570
Gold Earned
25,352
123
Minions Killed
75
0
Camps Cleared
0
710,514
Distance Traveled
540,462
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,252
804
55
4
0
252,467
0
L
Neith
8,389
599
33
2
0
192,562
0
W
Ah Puch
9,928
709
47
3
0
239,999
2
L
Fenrir
7,787
556
10
1
0
174,674
1
W
Yemoja
11,390
814
21
2
0
218,048
0
L
Bellona
9,176
655
32
2
0
173,226
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role