Player Matchup

Bellona
Bellona
 
Bellona
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Dampireoryol
Raijin
Level 93
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 97L
1,503 Elo+
Solo
Kumbhakarna
Kumbhakarna
NoLoly
Kumbhakarna
Level 128
God Stats
1W - 4L
1,500 SR
Queue Stats
153W - 145L
1,486 Elo+
Solo
Ganesha
Ganesha
RaSetShu
Ganesha
Level 89
God Stats
1W - 1L
1,658 SR
Queue Stats
5W - 5L
1,364 Elo+
Solo
Anhur
Anhur
edgarcardoso
Anhur
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
131W - 147L
1,468 Elo+
Solo
Team Averages
Level 117
1,532 SR
1,464 Elo+

VS

Team Averages
Level 100
1,497 SR
1,477 Elo+
Medusa
Medusa
 
Medusa
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
AgronPL
Kukulkan
Level 121
God Stats
3W - 1L
1,500 SR
Queue Stats
85W - 85L
1,489 Elo+
Solo
Awilix
Awilix
DinaPR
Awilix
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
541W - 560L
1,446 Elo+
Solo
He Bo
He Bo
Jezda96
He Bo
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 57L
1,523 Elo+
Solo
Cerberus
Cerberus
Zenkad
Cerberus
Level 84
God Stats
4W - 1L
1,487 SR
Queue Stats
118W - 116L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
20
7 / 4 / 9
11,666
729
16,005
20,941
22,753
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
18
3 / 6 / 11
10,909
682
19,409
20,060
10,138
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
NoLoly
Kumbhakarna
18
4 / 7 / 13
10,887
680
7,127
23,527
23,609
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ganesha
RaSetShu
Ganesha
15
0 / 10 / 16
9,343
584
8,064
24,032
29,180
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
9 / 6 / 6
11,610
726
16,786
17,968
7,922
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
10 / 5 / 15
12,567
785
24,076
14,840
5,474
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
AgronPL
Kukulkan
20
7 / 3 / 23
14,176
886
26,244
11,748
5,382
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Awilix
DinaPR
Awilix
18
6 / 6 / 17
11,471
717
11,158
14,725
5,662
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

He Bo
Jezda96
He Bo
16
4 / 5 / 16
10,743
671
13,337
11,532
4,167
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Zenkad
Cerberus
18
6 / 4 / 20
11,119
695
14,567
20,533
23,611
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
124
23
Kills
33
33
Deaths
23
55
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
7
4
9
2.88
W
Medusa
 
Medusa
10
5
15
3.5
W
Kukulkan
AgronPL
Kukulkan
7
3
23
6.17
L
Raijin
3
6
11
1.42
W
Awilix
DinaPR
Awilix
6
6
17
2.42
W
He Bo
Jezda96
He Bo
4
5
16
2.4
L
Kumbhakarna
NoLoly
Kumbhakarna
4
7
13
1.5
L
Ganesha
RaSetShu
Ganesha
0
10
16
0.8
W
Cerberus
Zenkad
Cerberus
6
4
20
4
L
9
6
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,391
Damage
89,382
106,528
Taken
73,378
93,602
Mitigated
44,296
24,890
Healing
29,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
16,005
1,869
2,235
4,614
20,941
22,753
283
12,259
8,682
0
26,590
W
Medusa
 
Medusa
24,076
9,625
2,912
2,544
14,840
5,474
1,734
7,432
7,408
252
42,289
W
Kukulkan
AgronPL
Kukulkan
26,244
2,450
2,033
1,990
11,748
5,382
562
4,582
7,166
61,339
0
L
Raijin
19,409
1,278
1,947
3,644
20,060
10,138
159
10,475
9,585
47,742
0
W
Awilix
DinaPR
Awilix
11,158
3,835
2,281
2,258
14,725
5,662
2,025
7,412
7,313
0
21,923
W
He Bo
Jezda96
He Bo
13,337
780
2,326
1,727
11,532
4,167
656
5,042
6,490
22,310
0
L
Kumbhakarna
NoLoly
Kumbhakarna
7,127
491
1,643
3,362
23,527
23,609
187
11,190
12,337
15,815
0
L
Ganesha
RaSetShu
Ganesha
8,064
89
1,630
1,778
24,032
29,180
0
10,607
13,425
12,394
0
W
Cerberus
Zenkad
Cerberus
14,567
1,308
4,028
7,367
20,533
23,611
187
10,132
10,401
20,951
0
L
16,786
9,276
1,049
2,988
17,968
7,922
921
9,822
8,146
0
32,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,415
Gold Earned
60,076
150
Minions Killed
190
0
Camps Cleared
0
1,285,536
Distance Traveled
1,401,565
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,666
729
27
2
0
281,354
0
W
Medusa
12,567
785
25
2
0
315,973
5
W
Kukulkan
14,176
886
89
6
0
274,583
0
L
Raijin
10,909
682
67
4
0
231,481
0
W
Awilix
11,471
717
28
2
0
273,717
2
W
He Bo
10,743
671
16
1
0
267,405
4
L
Kumbhakarna
10,887
680
10
1
0
269,463
0
L
Ganesha
9,343
584
2
0
0
268,575
0
W
Cerberus
11,119
695
32
2
0
269,887
1
L
Anhur
11,610
726
44
3
0
234,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role