Player Matchup

Fenrir
Fenrir
NECROXJ
Fenrir
Level 18
God Stats
3W - 1L
1,579 SR
Queue Stats
21W - 19L
1,369 Elo+
Solo
Ra
Ra
veenhouse
Ra
Level 22
God Stats
4W - 4L
1,297 SR
Queue Stats
26W - 35L
1,355 Elo+
Solo
Khepri
Khepri
voidsuspect
Khepri
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 157L
1,459 Elo+
Solo
Raijin
Raijin
中国老徐
Raijin
Level 8
God Stats
2W - 2L
1,226 SR
Queue Stats
14W - 17L
1,354 Elo+
Party 2
Neith
Neith
中国老烨
Neith
Level 7
God Stats
2W - 0L
1,853 SR
Queue Stats
14W - 16L
1,354 Elo+
Party 2
Team Averages
Level 17
1,491 SR
1,378 Elo+

VS

Team Averages
Level 14
1,279 SR
1,239 Elo+
Chang'e
Chang'e
RuPaulSis
Chang'e
Level 10
God Stats
0W - 5L
1,015 SR
Queue Stats
1W - 9L
1,322 Elo+
Solo
Thanatos
Thanatos
Thefragglelord
Thanatos
Level 33
God Stats
1W - 2L
1,536 SR
Queue Stats
21W - 33L
1,333 Elo+
Party 1
Anhur
Anhur
airuiliyaxxxx
Anhur
Level 13
God Stats
0W - 2L
1,113 SR
Queue Stats
3W - 7L
1,341 Elo+
Solo
Kukulkan
Kukulkan
beamerboi420
Kukulkan
Level 7
God Stats
1W - 4L
1,232 SR
Queue Stats
1W - 4L
1,071 Elo+
Party 1
Bellona
Bellona
cczn
Bellona
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 5L
1,130 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
NECROXJ
Fenrir
17
5 / 4 / 7
11,920
497
8,812
14,655
9,140
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

20
12 / 0 / 11
13,102
546
22,536
11,269
5,593
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
16
3 / 1 / 12
11,614
484
5,810
13,803
13,397
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Raijin
20
13 / 3 / 6
13,378
557
24,682
13,949
7,749
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 4 / 13
11,413
476
11,670
11,234
4,439
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
RuPaulSis
Chang'e
14
0 / 8 / 1
8,541
356
2,372
17,776
9,472
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thanatos
15
4 / 7 / 0
10,018
417
6,422
21,062
7,414
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 6 / 2
10,013
417
12,093
17,269
6,251
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
beamerboi420
Kukulkan
15
0 / 6 / 3
9,217
384
6,142
11,102
4,392
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
cczn
Bellona
15
5 / 7 / 1
9,953
415
15,153
23,401
26,347
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
19
34
Kills
12
12
Deaths
34
49
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
NECROXJ
Fenrir
5
4
7
2.13
L
Chang'e
RuPaulSis
Chang'e
0
8
1
0.06
L
Thanatos
4
7
0
0.57
L
3
6
2
0.67
L
Kukulkan
beamerboi420
Kukulkan
0
6
3
0.25
L
Bellona
cczn
Bellona
5
7
1
0.79
W
12
0
11
17.5
W
Khepri
3
1
12
9
W
Raijin
13
3
6
5.33
W
1
4
13
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,510
Damage
42,182
64,910
Taken
90,610
40,318
Mitigated
53,876
27,149
Healing
31,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
NECROXJ
Fenrir
8,812
2,126
0
4,313
14,655
9,140
365
878
13,777
0
66,094
L
Chang'e
RuPaulSis
Chang'e
2,372
300
2,836
4,731
17,776
9,472
698
12,618
5,158
38,131
0
L
Thanatos
6,422
1,968
598
13,091
21,062
7,414
0
8,482
12,580
0
61,986
L
12,093
6,805
0
2,764
17,269
6,251
1,425
10,788
6,481
0
64,310
L
Kukulkan
beamerboi420
Kukulkan
6,142
255
632
1,852
11,102
4,392
0
8,611
2,491
53,201
0
L
Bellona
cczn
Bellona
15,153
4,049
0
5,096
23,401
26,347
0
12,529
10,872
0
37,520
W
22,536
654
3,969
7,008
11,269
5,593
2,506
1,433
9,836
88,983
0
W
Khepri
5,810
760
703
1,564
13,803
13,397
1,082
2,292
11,511
25,888
0
W
Raijin
24,682
2,405
118
3,376
13,949
7,749
1,016
2,719
11,230
99,531
0
W
11,670
6,084
591
5,507
11,234
4,439
1,851
1,192
10,042
0
65,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,427
Gold Earned
47,742
508
Minions Killed
384
0
Camps Cleared
0
2,021,914
Distance Traveled
1,962,876
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,920
497
98
4
0
439,616
0
L
Chang'e
8,541
356
50
2
0
330,327
1
L
Thanatos
10,018
417
88
4
0
461,546
7
L
Anhur
10,013
417
109
5
0
339,598
4
L
Kukulkan
9,217
384
100
4
0
410,583
1
L
Bellona
9,953
415
37
2
0
420,822
1
W
Ra
13,102
546
144
6
0
450,177
3
W
Khepri
11,614
484
26
1
0
405,795
0
W
Raijin
13,378
557
127
5
0
391,850
4
W
Neith
11,413
476
113
5
0
334,476
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role