Player Matchup

Merlin
Merlin
InMaui
Merlin
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
59W - 58L
1,095 Elo+
Party 1
Kukulkan
Kukulkan
No Kappo
Kukulkan
Level 12
God Stats
6W - 8L
1,442 SR
Queue Stats
28W - 27L
1,221 Elo+
Party 1
Ymir
Ymir
WHITEGRINCH69
Ymir
Level 21
God Stats
12W - 28L
1,529 SR
Queue Stats
44W - 53L
1,158 Elo+
Party 1
Team Averages
Level 20
1,490 SR
1,158 Elo+

VS

Team Averages
Level 17
1,490 SR
1,256 Elo+
Neith
Neith
 
Neith
Level 11
God Stats
66W - 87L
1,201 SR
Queue Stats
97W - 141L
1,065 Elo+
Solo
Loki
Loki
Dead-Numb
Loki
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 129L
1,251 Elo+
Solo
Odin
Odin
russet_servant
Odin
Level 13
God Stats
2W - 3L
1,770 SR
Queue Stats
4W - 8L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
InMaui
Merlin
12
6 / 3 / 9
11,294
664
11,361
8,428
2,534
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
No Kappo
Kukulkan
13
5 / 1 / 10
11,576
681
13,762
10,648
3,936
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 0 / 9
11,367
669
5,527
9,116
4,341
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 4 / 0
9,268
545
4,351
12,312
4,353
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Loki
11
1 / 8 / 1
10,156
597
6,239
13,040
4,422
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 5 / 0
9,922
584
8,077
16,769
5,888
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
17
Kills
4
4
Deaths
17
28
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
4
0
0.25
L
Loki
1
8
1
0.19
W
Merlin
InMaui
Merlin
6
3
9
3.5
W
Kukulkan
No Kappo
Kukulkan
5
1
10
10
W
6
0
9
10.5
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,650
Damage
18,667
28,192
Taken
42,121
10,811
Mitigated
14,663
8,774
Healing
6,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,351
1,189
0
815
12,312
4,353
0
9,632
2,680
0
23,656
L
Loki
6,239
2,069
0
3,909
13,040
4,422
269
8,754
4,286
0
37,758
W
Merlin
InMaui
Merlin
11,361
2,609
0
1,290
8,428
2,534
1,381
3
8,425
33,654
0
W
Kukulkan
No Kappo
Kukulkan
13,762
3,214
215
3,012
10,648
3,936
580
20
10,628
43,307
0
W
5,527
649
1,706
2,551
9,116
4,341
383
311
8,805
26,655
0
L
8,077
1,705
513
939
16,769
5,888
0
12,396
4,373
0
30,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,237
Gold Earned
29,346
148
Minions Killed
151
0
Camps Cleared
0
890,769
Distance Traveled
782,242
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,268
545
43
3
0
233,910
0
L
Loki
10,156
597
51
3
0
238,036
5
W
Merlin
11,294
664
42
2
0
279,868
5
W
Kukulkan
11,576
681
53
3
0
295,977
0
W
Ymir
11,367
669
53
3
0
314,924
4
L
Odin
9,922
584
57
3
0
310,296
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role