Player Matchup

Chang'e
Chang'e
Silver II
Pirate Stanley
Chang'e
Silver II
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,461 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 88
1,500 SR
1,461 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 68
1,715 SR
1,378 MMR
Medusa
Medusa
Silver II
ASG4LoneMerc
Medusa
Silver II
Level 68
God Stats
2W - 3L
1,715 SR
Queue Stats
25W - 71L
1,378 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 8 / 0
22,037
668
24,618
47,343
22,814
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
Sun WukongXing TianKing ArthurThe MorriganBellona

VS

Bans
AnubisVamanaIzanamiErlang ShenArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
8 / 4 / 0
23,990
727
25,578
34,135
24,692
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
3
Kills
8
8
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
8
4
0
2
L
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,618
Damage
25,578
47,343
Taken
34,135
22,814
Mitigated
24,692
18,870
Healing
14,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
25,578
11,227
0
14,407
34,135
24,692
4,079
24,910
9,225
668
215,086
L
24,618
751
0
18,870
47,343
22,814
2,912
572
46,771
199,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,037
Gold Earned
23,990
265
Minions Killed
263
0
Camps Cleared
0
579,349
Distance Traveled
565,984
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
23,990
727
263
8
0
565,984
3
L
Chang'e
22,037
668
265
8
0
579,349
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role