Player Matchup

Jing Wei
Jing Wei
Adrianofreitas07
Jing Wei
Level 66
God Stats
2W - 3L
1,312 SR
Queue Stats
12W - 13L
1,432 Elo+
Party 1
Fenrir
Fenrir
MrNapkins21
Fenrir
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 46L
1,476 Elo+
Solo
He Bo
He Bo
lukaskenpachi
He Bo
Level 27
God Stats
0W - 2L
1,167 SR
Queue Stats
16W - 16L
1,441 Elo+
Party 1
Team Averages
Level 72
1,326 SR
1,450 Elo+

VS

Team Averages
Level 63
1,559 SR
1,422 Elo+
Neith
Neith
 
Neith
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Mythile
Merlin
Level 101
God Stats
3W - 1L
1,589 SR
Queue Stats
18W - 23L
1,578 Elo+
Solo
Yemoja
Yemoja
Sinfaith
Yemoja
Level 48
God Stats
3W - 6L
1,589 SR
Queue Stats
5W - 10L
1,188 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 3
8,789
628
5,586
14,194
4,796
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
10
3 / 3 / 3
9,162
654
5,450
19,395
10,878
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
3 / 10 / 1
9,036
645
7,550
13,259
3,852
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
6 / 3 / 5
10,086
720
15,634
8,599
3,046
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Merlin
Mythile
Merlin
12
3 / 4 / 8
9,685
692
10,822
7,484
2,657
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Sinfaith
Yemoja
11
5 / 2 / 5
9,885
706
8,764
9,720
9,592
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
8
Kills
14
15
Deaths
9
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
3
5
2.83
L
2
2
3
1.75
L
Fenrir
3
3
3
1.5
W
Merlin
Mythile
Merlin
3
4
8
1.75
W
Yemoja
Sinfaith
Yemoja
5
2
5
3.75
L
3
10
1
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,586
Damage
35,220
46,848
Taken
25,803
19,526
Mitigated
15,295
6,617
Healing
5,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
15,634
6,372
0
1,987
8,599
3,046
1,305
3,183
5,416
0
38,440
L
5,586
4,284
0
1,109
14,194
4,796
0
6,637
7,557
0
30,336
L
Fenrir
5,450
1,285
0
2,696
19,395
10,878
0
7,480
11,915
0
20,043
W
Merlin
Mythile
Merlin
10,822
383
1,048
1,144
7,484
2,657
1,144
1,282
6,202
45,751
0
W
Yemoja
Sinfaith
Yemoja
8,764
1,457
1,316
497
9,720
9,592
149
3,137
6,583
26,252
0
L
7,550
550
195
2,617
13,259
3,852
0
5,831
7,428
23,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,987
Gold Earned
29,656
106
Minions Killed
156
0
Camps Cleared
0
752,849
Distance Traveled
706,265
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,086
720
51
4
0
250,505
6
L
Jing Wei
8,789
628
57
4
0
280,187
0
L
Fenrir
9,162
654
22
2
0
271,180
1
W
Merlin
9,685
692
74
5
0
192,796
4
W
Yemoja
9,885
706
31
2
0
262,964
2
L
He Bo
9,036
645
27
2
0
201,482
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role