Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 14
God Stats
3W - 6L
1,484 SR
Queue Stats
10W - 19L
1,294 Elo+
Solo
Thanatos
Thanatos
Charco_Vex
Thanatos
Level 16
God Stats
43W - 32L
1,539 SR
Queue Stats
1,868W - 1,046L
1,400 Elo+
Solo
Hercules
Hercules
PupTheNoobV2
Hercules
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,285 Elo+
Party 1
Ra
Ra
SkellyBoneJones
Ra
Level 7
God Stats
0W - 1L
1,444 SR
Queue Stats
1W - 5L
1,285 Elo+
Party 1
Scylla
Scylla
iTzLeavv
Scylla
Level 9
God Stats
0W - 2L
1,236 SR
Queue Stats
6W - 12L
1,285 Elo+
Party 1
Team Averages
Level 10
1,441 SR
1,310 Elo+

VS

Team Averages
Level 19
1,589 SR
1,357 Elo+
Izanami
Izanami
JSmoooth--
Izanami
Level 35
God Stats
8W - 3L
1,890 SR
Queue Stats
277W - 266L
1,341 Elo+
Party 2
Pele
Pele
JefeRedbeard
Pele
Level 20
God Stats
14W - 12L
1,536 SR
Queue Stats
197W - 215L
1,246 Elo+
Party 2
Odin
Odin
Shorty1764
Odin
Level 5
God Stats
10W - 8L
1,741 SR
Queue Stats
18W - 14L
1,619 Elo+
Party 2
Zeus
Zeus
TtownBrown
Zeus
Level 26
God Stats
115W - 125L
1,275 SR
Queue Stats
128W - 139L
1,343 Elo+
Party 2
Neith
Neith
pavel19771227
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 15L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
19
1 / 8 / 8
12,352
950
5,888
26,098
26,832
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Thanatos
Charco_Vex
Thanatos
19
12 / 8 / 5
14,697
1,131
21,741
22,414
9,732
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hercules
PupTheNoobV2
Hercules
19
2 / 12 / 10
12,946
996
13,212
38,245
25,901
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
0 / 13 / 12
11,924
917
12,581
17,823
10,037
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
iTzLeavv
Scylla
18
6 / 9 / 6
13,195
1,015
14,293
20,472
7,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

171

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JSmoooth--
Izanami
20
13 / 4 / 19
14,647
1,127
25,436
10,816
4,659
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
15 / 4 / 15
14,926
1,148
27,672
19,108
9,003
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
8 / 2 / 35
14,605
1,123
32,141
19,335
22,675
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
14 / 4 / 22
15,613
1,201
28,660
13,249
6,093
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
0 / 7 / 12
11,298
869
2,191
10,450
4,516

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
153
21
Kills
50
50
Deaths
21
41
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
8
8
0.63
L
Thanatos
Charco_Vex
Thanatos
12
8
5
1.81
W
Izanami
JSmoooth--
Izanami
13
4
19
5.63
W
15
4
15
5.63
L
Hercules
PupTheNoobV2
Hercules
2
12
10
0.58
W
8
2
35
12.75
L
0
13
12
0.46
W
14
4
22
6.25
L
Scylla
iTzLeavv
Scylla
6
9
6
1
W
0
7
12
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,715
Damage
116,100
125,052
Taken
72,958
80,158
Mitigated
46,946
20,004
Healing
9,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
5,888
1,759
0
2,430
26,098
26,832
0
4,435
21,663
18,522
0
L
Thanatos
Charco_Vex
Thanatos
21,741
10,660
0
6,413
22,414
9,732
0
7,321
15,093
0
29,540
W
Izanami
JSmoooth--
Izanami
25,436
15,577
0
0
10,816
4,659
0
4,707
6,109
0
38,364
W
27,672
11,261
0
4,674
19,108
9,003
0
9,905
9,203
0
46,105
L
Hercules
PupTheNoobV2
Hercules
13,212
6,085
0
5,737
38,245
25,901
0
7,725
30,520
0
29,827
W
32,141
10,026
0
730
19,335
22,675
0
10,979
8,356
0
38,106
L
12,581
3,052
1,920
1,553
17,823
10,037
0
4,310
13,513
36,068
0
W
28,660
2,616
278
4,078
13,249
6,093
0
3,673
9,576
59,376
0
L
Scylla
iTzLeavv
Scylla
14,293
2,674
412
1,539
20,472
7,656
0
4,869
15,603
32,085
0
W
2,191
865
0
60
10,450
4,516
0
3,498
6,952
0
5,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,114
Gold Earned
71,089
188
Minions Killed
186
1
Camps Cleared
3
1,016,087
Distance Traveled
1,068,386
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
12,352
950
25
2
0
198,789
0
L
Thanatos
14,697
1,131
19
1
1
196,290
0
W
Izanami
14,647
1,127
40
3
1
224,218
0
W
Pele
14,926
1,148
41
3
0
220,277
0
L
Hercules
12,946
996
36
3
0
248,551
0
W
Odin
14,605
1,123
19
1
0
265,183
0
L
Ra
11,924
917
52
4
0
171,309
0
W
Zeus
15,613
1,201
78
6
2
179,758
0
L
Scylla
13,195
1,015
56
4
0
201,148
2
W
Neith
11,298
869
8
1
0
178,950
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role