Player Matchup

Merlin
Merlin
DC-_-HATESLIFE
Merlin
Level 141
God Stats
3W - 1L
1,519 SR
Queue Stats
13W - 11L
1,537 Elo+
Party 2
Hel
Hel
okaycole
Hel
Level 109
God Stats
2W - 0L
1,446 SR
Queue Stats
30W - 21L
1,553 Elo+
Party 2
Mulan
Mulan
zQuark
Mulan
Level 156
God Stats
4W - 2L
1,581 SR
Queue Stats
7W - 5L
1,416 Elo+
Party 2
Team Averages
Level 135
1,515 SR
1,502 Elo+

VS

Team Averages
Level 122
1,478 SR
1,643 Elo+
Medusa
Medusa
OniChann UwU
Medusa
Level 118
God Stats
0W - 1L
1,715 SR
Queue Stats
54W - 54L
1,650 Elo+
Party 1
Scylla
Scylla
PrimeMinisterCA
Scylla
Level 125
God Stats
0W - 1L
1,224 SR
Queue Stats
26W - 22L
1,721 Elo+
Party 1
Mulan
Mulan
SaltedHamWater
Mulan
Level 122
God Stats
7W - 8L
1,494 SR
Queue Stats
49W - 46L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 1 / 11
10,778
829
13,695
6,460
2,613
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
6 / 2 / 13
10,539
811
8,593
9,848
8,725
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Mulan
zQuark
Mulan
13
7 / 0 / 13
10,669
821
8,645
8,394
6,645
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
0 / 7 / 3
8,243
634
3,953
11,984
4,063
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

11
2 / 9 / 1
9,054
696
8,647
12,812
4,331
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
1 / 7 / 0
7,901
608
4,167
12,015
9,742
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
7
23
Kills
3
3
Deaths
23
37
Assists
4
Player
Kills
Deaths
Assists
KDA
W
10
1
11
15.5
L
Medusa
0
7
3
0.21
L
2
9
1
0.28
L
1
7
0
0.14
W
6
2
13
6.25
W
Mulan
zQuark
Mulan
7
0
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,933
Damage
16,767
24,702
Taken
36,811
17,983
Mitigated
18,136
13,294
Healing
4,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,695
503
0
0
6,460
2,613
714
2,789
3,671
51,892
0
L
Medusa
3,953
1,611
0
540
11,984
4,063
0
7,297
4,687
0
25,142
L
8,647
1,425
0
1,520
12,812
4,331
0
8,284
4,528
34,543
0
L
4,167
636
429
2,496
12,015
9,742
0
6,723
5,292
0
13,884
W
8,593
760
4,636
4,847
9,848
8,725
843
4,693
5,155
33,390
0
W
Mulan
zQuark
Mulan
8,645
1,241
0
3,811
8,394
6,645
780
1,211
7,183
0
37,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,986
Gold Earned
25,198
197
Minions Killed
124
0
Camps Cleared
0
766,147
Distance Traveled
692,337
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,778
829
88
7
0
264,445
0
L
Medusa
8,243
634
50
4
0
217,983
5
L
Scylla
9,054
696
48
4
0
231,634
2
L
Mulan
7,901
608
26
2
0
242,720
4
W
Hel
10,539
811
61
5
0
252,056
4
W
Mulan
10,669
821
48
4
0
249,646
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role