Player Matchup

Hou Yi
Hou Yi
Platinum V
 
Hou Yi
Platinum V
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold IV
Cheeech IT
Ymir
Gold IV
Level 108
God Stats
5W - 1L
1,433 SR
Queue Stats
13W - 9L
1,590 MMR
Party 3
Nike
Nike
Platinum V
MIDEVIL872
Nike
Platinum V
Level 121
God Stats
12W - 3L
1,724 SR
Queue Stats
167W - 179L
1,539 MMR
Party 2
Kukulkan
Kukulkan
Gold II
Saggy Nlpzz
Kukulkan
Gold II
Level 97
God Stats
2W - 9L
1,521 SR
Queue Stats
172W - 160L
1,616 MMR
Party 2
Ravana
Ravana
Platinum V
thezhongdonger
Ravana
Platinum V
Level 158
God Stats
14W - 25L
1,438 SR
Queue Stats
353W - 324L
1,555 MMR
Party 3
Team Averages
Gold I
Gold I
Average Tier
Level 120
1,523 SR
1,560 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 122
1,661 SR
1,574 MMR
Anhur
Anhur
Gold I
 
Anhur
Gold I
Level 67
God Stats
0W - 2L
1,358 SR
Queue Stats
150W - 154L
1,568 MMR
Solo
Arachne
Arachne
Platinum V
GREEDY PROPHET
Arachne
Platinum V
Level 160
God Stats
102W - 76L
1,672 SR
Queue Stats
233W - 224L
1,574 MMR
Party 1
Ra
Ra
Gold I
Jason Sensation
Ra
Gold I
Level 157
God Stats
4W - 12L
1,720 SR
Queue Stats
307W - 304L
1,571 MMR
Party 1
Kuzenbo
Kuzenbo
Platinum V
LAUTYPR02
Kuzenbo
Platinum V
Level 122
God Stats
3W - 2L
1,909 SR
Queue Stats
45W - 31L
1,656 MMR
Party 4
Zhong Kui
Zhong Kui
Gold I
MkG_CheeYrob
Zhong Kui
Gold I
Level 104
God Stats
12W - 8L
1,644 SR
Queue Stats
66W - 54L
1,503 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
6
0 / 0 / 0
13,094
267
0
0
0
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
5 / 7 / 25
23,003
469
22,642
61,835
76,476
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
6 / 7 / 18
22,604
461
35,531
45,546
55,867
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kukulkan
Saggy Nlpzz
Kukulkan
20
15 / 6 / 14
28,353
579
70,418
34,058
14,417
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

20
14 / 5 / 18
27,038
552
40,604
34,846
24,550
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
HeimdallrThorOdinKing ArthurBastet

VS

Bans
YemojaJing WeiMerlinOsirisScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
4 / 5 / 10
24,556
501
24,631
40,002
14,612
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
7 / 13 / 9
24,027
490
18,794
56,150
29,063
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
4 / 5 / 6
24,328
496
39,426
33,025
14,670
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kuzenbo
LAUTYPR02
Kuzenbo
20
3 / 7 / 13
22,668
463
25,348
49,141
100,344
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Zhong Kui
MkG_CheeYrob
Zhong Kui
20
7 / 10 / 9
23,615
482
28,768
47,560
53,611
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
72
40
Kills
25
25
Deaths
40
75
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
0
0
0
0
L
Anhur
 
Anhur
4
5
10
1.8
W
5
7
25
2.5
L
7
13
9
0.88
L
4
5
6
1.4
L
Kuzenbo
LAUTYPR02
Kuzenbo
3
7
13
1.36
W
6
7
18
2.14
L
Zhong Kui
MkG_CheeYrob
Zhong Kui
7
10
9
1.15
W
Kukulkan
Saggy Nlpzz
Kukulkan
15
6
14
3.67
W
14
5
18
4.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

169,195
Damage
136,967
176,285
Taken
225,878
171,310
Mitigated
212,300
45,751
Healing
94,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
0
0
0
0
0
0
0
0
0
0
0
L
Anhur
 
Anhur
24,631
15,276
0
17,250
40,002
14,612
5,962
17,916
22,086
0
217,717
W
22,642
2,189
0
16,774
61,835
76,476
422
33,660
28,175
111,332
0
L
18,794
11,739
0
19,800
56,150
29,063
4,504
21,485
34,665
0
200,214
L
39,426
701
14,349
13,984
33,025
14,670
1,448
12,533
20,492
222,870
0
L
Kuzenbo
LAUTYPR02
Kuzenbo
25,348
4,432
0
11,531
49,141
100,344
1,338
28,227
20,914
91,229
1,257
W
35,531
5,598
0
12,145
45,546
55,867
1,701
19,713
25,833
0
142,792
L
Zhong Kui
MkG_CheeYrob
Zhong Kui
28,768
2,146
0
17,250
47,560
53,611
4,035
22,007
25,553
143,235
0
W
Kukulkan
Saggy Nlpzz
Kukulkan
70,418
1,828
0
7,351
34,058
14,417
3,431
23,877
10,181
327,447
0
W
40,604
10,848
0
9,481
34,846
24,550
1,250
19,416
15,430
0
237,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

114,092
Gold Earned
119,194
1,022
Minions Killed
1,035
0
Camps Cleared
0
3,767,869
Distance Traveled
4,389,763
56
Wards Purchased
45
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
13,094
267
0
0
0
176
0
L
Anhur
24,556
501
258
5
0
841,963
6
W
Ymir
23,003
469
132
3
0
885,066
11
L
Arachne
24,027
490
201
4
0
831,391
6
L
Ra
24,328
496
300
6
0
1,032,714
13
L
Kuzenbo
22,668
463
94
2
0
917,811
12
W
Nike
22,604
461
184
4
0
906,993
10
L
Zhong Kui
23,615
482
182
4
0
765,884
8
W
Kukulkan
28,353
579
422
9
0
916,922
15
W
Ravana
27,038
552
284
6
0
1,058,712
20

Distance Traveled

Minion Kills by Role

Gold Earned by Role