Player Matchup

Ymir
Ymir
liamnater
Ymir
Level 6
God Stats
0W - 2L
1,222 SR
Queue Stats
5W - 9L
1,115 Elo+
Party 1
Osiris
Osiris
rockyou1650
Osiris
Level 13
God Stats
7W - 7L
1,658 SR
Queue Stats
12W - 15L
1,115 Elo+
Party 1
Sobek
Sobek
starkillerpanda1
Sobek
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,115 Elo+
Party 1
Team Averages
Level 8
1,460 SR
1,115 Elo+

VS

Team Averages
Level 24
1,531 SR
1,290 Elo+
Hel
Hel
QUICKKY_THICKKY
Hel
Level 7
God Stats
2W - 7L
1,342 SR
Queue Stats
26W - 46L
1,197 Elo+
Party 2
Nemesis
Nemesis
brisebois1313
Nemesis
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
13W - 18L
1,248 Elo+
Solo
Guan Yu
Guan Yu
rainbowunicornen
Guan Yu
Level 48
God Stats
2W - 0L
1,750 SR
Queue Stats
70W - 76L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
8 / 12 / 14
19,757
599
21,560
34,513
41,995
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Osiris
20
20 / 2 / 8
22,264
675
32,465
30,973
35,205
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
2 / 9 / 19
18,687
566
16,045
38,700
42,052
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 15 / 8
17,419
528
4,773
22,576
8,325
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Nemesis
19
6 / 9 / 14
21,140
641
35,972
34,308
22,045
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
15 / 6 / 7
22,780
690
44,764
41,000
25,583
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
52
30
Kills
23
23
Deaths
30
41
Assists
29
Player
Kills
Deaths
Assists
KDA
W
2
15
8
0.4
W
Nemesis
6
9
14
1.44
L
Ymir
8
12
14
1.25
W
15
6
7
3.08
L
Osiris
20
2
8
12
L
2
9
19
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,070
Damage
85,509
104,186
Taken
97,884
119,252
Mitigated
55,953
8,061
Healing
29,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,773
1,393
4,446
2,936
22,576
8,325
101
10,217
12,359
11,553
0
W
Nemesis
35,972
20,637
0
2,231
34,308
22,045
1,691
15,412
18,896
0
161,904
L
Ymir
21,560
6,726
0
0
34,513
41,995
559
1,509
33,004
53,378
0
W
44,764
10,028
3,668
15,917
41,000
25,583
1,208
12,968
28,032
0
161,247
L
Osiris
32,465
10,240
0
0
30,973
35,205
1,649
1,292
29,681
0
106,076
L
16,045
2,800
0
8,061
38,700
42,052
279
2,170
36,530
40,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,708
Gold Earned
61,339
225
Minions Killed
345
0
Camps Cleared
0
1,616,271
Distance Traveled
1,680,991
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
17,419
528
12
0
0
387,542
1
W
Nemesis
21,140
641
171
5
0
665,770
0
L
Ymir
19,757
599
57
2
0
439,866
4
W
Guan Yu
22,780
690
162
5
0
627,679
1
L
Osiris
22,264
675
133
4
0
677,854
1
L
Sobek
18,687
566
35
1
0
498,551
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role