Player Matchup

Discordia
Discordia
HaloAlex24
Discordia
Level 26
God Stats
12W - 5L
1,859 SR
Queue Stats
169W - 154L
1,645 Elo+
Party 1
Achilles
Achilles
Miguellular
Achilles
Level 15
God Stats
4W - 3L
1,484 SR
Queue Stats
32W - 33L
1,637 Elo+
Party 1
Fenrir
Fenrir
Mitosaka
Fenrir
Level 26
God Stats
5W - 3L
1,500 SR
Queue Stats
14W - 7L
1,500 Elo+
Solo
Geb
Geb
WaKa Fury
Geb
Level 28
God Stats
17W - 5L
2,048 SR
Queue Stats
270W - 234L
1,692 Elo+
Party 1
Kukulkan
Kukulkan
lclasel
Kukulkan
Level 29
God Stats
9W - 3L
1,620 SR
Queue Stats
141W - 136L
1,635 Elo+
Solo
Team Averages
Level 25
1,702 SR
1,622 Elo+

VS

Team Averages
Level 17
1,543 SR
1,606 Elo+
King Arthur
King Arthur
Evgen1Malkin
King Arthur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 120L
1,614 Elo+
Solo
Ymir
Ymir
Ferias5669op
Ymir
Level 15
God Stats
2W - 8L
1,565 SR
Queue Stats
83W - 59L
1,733 Elo+
Solo
Loki
Loki
John has a BP
Loki
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Sol
Sol
PhilSwift1030
Sol
Level 16
God Stats
4W - 6L
1,648 SR
Queue Stats
32W - 24L
1,685 Elo+
Solo
Artemis
Artemis
xNJxLUCKYx
Artemis
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
HaloAlex24
Discordia
20
4 / 2 / 30
13,297
1,023
20,443
10,833
4,569
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
Miguellular
Achilles
20
8 / 2 / 24
13,786
1,060
15,012
15,424
10,634
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
Mitosaka
Fenrir
20
14 / 2 / 16
14,308
1,101
20,088
10,193
5,150
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
9 / 7 / 14
12,850
988
17,456
17,904
8,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
lclasel
Kukulkan
20
8 / 0 / 25
13,668
1,051
28,299
4,873
2,292
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

223

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Evgen1Malkin
King Arthur
15
1 / 5 / 2
10,307
793
4,153
8,745
3,572
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
5 / 2 / 5
13,383
1,029
10,240
25,231
29,806
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
0 / 18 / 7
11,282
868
9,301
31,855
10,803
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
6 / 7 / 6
14,031
1,079
18,575
26,785
10,516
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
xNJxLUCKYx
Artemis
18
1 / 11 / 7
11,598
892
10,850
16,303
4,974
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
40
43
Kills
13
13
Deaths
43
109
Assists
27
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Evgen1Malkin
King Arthur
1
5
2
0.4
L
5
2
5
3.75
W
Discordia
HaloAlex24
Discordia
4
2
30
9.5
L
0
18
7
0.19
W
Achilles
Miguellular
Achilles
8
2
24
10
W
Fenrir
Mitosaka
Fenrir
14
2
16
11
L
6
7
6
1.29
W
9
7
14
2.29
W
Kukulkan
lclasel
Kukulkan
8
0
25
20.5
L
Artemis
xNJxLUCKYx
Artemis
1
11
7
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,298
Damage
53,119
59,227
Taken
108,919
30,977
Mitigated
59,671
6,697
Healing
5,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Evgen1Malkin
King Arthur
4,153
1,327
0
0
8,745
3,572
0
1,502
7,243
0
8,200
L
10,240
1,539
0
0
25,231
29,806
0
18,892
6,339
36,628
0
W
Discordia
HaloAlex24
Discordia
20,443
2,847
0
1,231
10,833
4,569
0
4,875
5,958
40,596
0
L
9,301
4,172
0
0
31,855
10,803
0
16,084
15,771
0
19,618
W
Achilles
Miguellular
Achilles
15,012
7,432
0
587
15,424
10,634
0
6,094
9,330
0
33,717
W
Fenrir
Mitosaka
Fenrir
20,088
4,633
568
1,988
10,193
5,150
0
4,607
5,586
0
35,093
L
18,575
4,290
0
4,487
26,785
10,516
0
21,460
5,325
71,709
0
W
17,456
2,647
0
1,582
17,904
8,332
0
11,773
6,131
34,457
0
W
Kukulkan
lclasel
Kukulkan
28,299
1,558
0
741
4,873
2,292
0
1,466
3,407
58,860
0
L
Artemis
xNJxLUCKYx
Artemis
10,850
6,206
0
989
16,303
4,974
0
8,260
8,043
0
20,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,909
Gold Earned
60,601
236
Minions Killed
217
6
Camps Cleared
5
1,239,237
Distance Traveled
933,548
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,307
793
2
0
0
91,187
0
L
Ymir
13,383
1,029
61
5
1
237,409
1
W
Discordia
13,297
1,023
44
3
1
247,454
0
L
Loki
11,282
868
27
2
0
242,377
0
W
Achilles
13,786
1,060
41
3
0
247,264
1
W
Fenrir
14,308
1,101
32
2
1
244,070
2
L
Sol
14,031
1,079
112
9
3
238,554
4
W
Geb
12,850
988
30
2
4
238,743
0
W
Kukulkan
13,668
1,051
89
7
0
261,706
3
L
Artemis
11,598
892
15
1
1
124,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role