Player Matchup

Jormungandr
Jormungandr
Digitalking21
Jormungandr
Level 63
God Stats
3W - 7L
1,225 SR
Queue Stats
62W - 105L
1,214 Elo+
Party 1
Olorun
Olorun
KJandDRE
Olorun
Level 68
God Stats
2W - 3L
1,327 SR
Queue Stats
119W - 170L
1,349 Elo+
Party 1
Set
Set
bazz_edog11
Set
Level 86
God Stats
2W - 9L
1,378 SR
Queue Stats
199W - 273L
1,257 Elo+
Party 1
Team Averages
Level 72
1,310 SR
1,273 Elo+

VS

Team Averages
Level 38
1,544 SR
1,263 Elo+
Medusa
Medusa
Epicurus95
Medusa
Level 64
God Stats
15W - 9L
1,617 SR
Queue Stats
33W - 37L
1,288 Elo+
Party 2
Cerberus
Cerberus
SnugglyTortoise
Cerberus
Level 27
God Stats
1W - 3L
1,346 SR
Queue Stats
43W - 84L
1,245 Elo+
Solo
Agni
Agni
facerolol
Agni
Level 23
God Stats
4W - 1L
1,670 SR
Queue Stats
15W - 17L
1,257 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Digitalking21
Jormungandr
14
6 / 6 / 9
14,253
679
11,839
24,533
30,571
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Olorun
KJandDRE
Olorun
16
7 / 7 / 6
14,568
694
7,956
19,305
7,767
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
9 / 7 / 7
15,594
743
16,602
19,481
9,041
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Epicurus95
Medusa
16
11 / 12 / 4
15,698
748
19,592
18,862
7,844
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cerberus
14
4 / 4 / 9
13,590
647
13,422
16,159
21,080
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Agni
15
5 / 6 / 7
13,596
647
14,994
11,733
4,524
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
40
22
Kills
20
20
Deaths
22
22
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Digitalking21
Jormungandr
6
6
9
1.75
L
Medusa
Epicurus95
Medusa
11
12
4
1.08
W
Olorun
KJandDRE
Olorun
7
7
6
1.43
L
Cerberus
4
4
9
2.13
W
9
7
7
1.79
L
Agni
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,397
Damage
48,008
63,319
Taken
46,754
47,379
Mitigated
33,448
13,495
Healing
5,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Digitalking21
Jormungandr
11,839
4,073
900
1,360
24,533
30,571
27
10,848
13,685
38,196
65
L
Medusa
Epicurus95
Medusa
19,592
9,050
0
1,490
18,862
7,844
1,349
9,439
9,423
0
62,779
W
Olorun
KJandDRE
Olorun
7,956
2,996
2,998
5,045
19,305
7,767
2,162
9,194
10,111
50,350
0
L
Cerberus
13,422
1,422
593
3,222
16,159
21,080
214
6,816
9,343
38,668
1,065
W
16,602
9,889
229
2,963
19,481
9,041
960
7,787
11,694
0
75,551
L
Agni
14,994
777
0
615
11,733
4,524
622
3,550
8,183
45,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,415
Gold Earned
42,884
232
Minions Killed
204
0
Camps Cleared
0
1,046,953
Distance Traveled
990,123
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
14,253
679
52
2
0
331,015
0
L
Medusa
15,698
748
87
4
0
288,148
0
W
Olorun
14,568
694
84
4
0
323,479
0
L
Cerberus
13,590
647
54
3
0
364,358
2
W
Set
15,594
743
96
5
0
392,459
0
L
Agni
13,596
647
63
3
0
337,617
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role