Player Matchup

Izanami
Izanami
CherryCo1a
Izanami
Level 6
God Stats
4W - 2L
1,659 SR
Queue Stats
7W - 5L
1,573 Elo+
Party 1
Merlin
Merlin
Gorekish
Merlin
Level 18
God Stats
16W - 9L
1,486 SR
Queue Stats
60W - 63L
1,536 Elo+
Solo
Heimdallr
Heimdallr
MexiCaliStandOn
Heimdallr
Level 156
God Stats
1W - 1L
1,572 SR
Queue Stats
62W - 38L
1,406 Elo+
Party 1
Khepri
Khepri
Simpl1f1ed
Khepri
Level 28
God Stats
9W - 5L
1,623 SR
Queue Stats
155W - 122L
1,420 Elo+
Party 1
Osiris
Osiris
UndeadSh4rk
Osiris
Level 13
God Stats
2W - 6L
1,500 SR
Queue Stats
144W - 150L
1,447 Elo+
Party 1
Team Averages
Level 44
1,568 SR
1,477 Elo+

VS

Team Averages
Level 19
1,487 SR
1,492 Elo+
He Bo
He Bo
Dooblicious
He Bo
Level 27
God Stats
13W - 9L
1,619 SR
Queue Stats
45W - 40L
1,533 Elo+
Party 2
Ganesha
Ganesha
LGCCWW
Ganesha
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 36L
1,461 Elo+
Solo
Arachne
Arachne
NilthyFigger
Arachne
Level 27
God Stats
3W - 5L
1,442 SR
Queue Stats
66W - 54L
1,541 Elo+
Party 2
Chiron
Chiron
ihatemylifelegit
Chiron
Level 16
God Stats
7W - 5L
1,610 SR
Queue Stats
42W - 41L
1,532 Elo+
Solo
Nemesis
Nemesis
mscbfir
Nemesis
Level 9
God Stats
0W - 1L
1,264 SR
Queue Stats
2W - 5L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CherryCo1a
Izanami
17
1 / 6 / 11
10,889
838
5,855
14,911
6,689
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
Gorekish
Merlin
20
8 / 2 / 29
14,163
1,089
24,043
11,910
4,021
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
MexiCaliStandOn
Heimdallr
20
32 / 3 / 13
19,539
1,503
68,400
20,243
11,305
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
Simpl1f1ed
Khepri
20
4 / 3 / 24
12,436
957
9,745
14,151
6,208
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
20
1 / 4 / 32
12,633
972
9,226
15,604
12,588
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

213

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 7 / 6
12,944
996
21,266
23,705
4,321
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
LGCCWW
Ganesha
20
0 / 5 / 15
12,354
950
13,784
26,052
16,131
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
NilthyFigger
Arachne
19
10 / 12 / 5
13,686
1,053
21,271
29,652
8,111
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

16
0 / 5 / 4
10,494
807
4,101
11,847
2,182
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nemesis
mscbfir
Nemesis
18
4 / 17 / 8
12,853
989
11,341
34,341
11,103
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
56
46
Kills
18
18
Deaths
46
109
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Izanami
CherryCo1a
Izanami
1
6
11
1.08
L
4
7
6
1
W
Merlin
Gorekish
Merlin
8
2
29
11.25
L
Ganesha
LGCCWW
Ganesha
0
5
15
1.5
W
Heimdallr
MexiCaliStandOn
Heimdallr
32
3
13
12.83
L
Arachne
NilthyFigger
Arachne
10
12
5
1.04
W
Khepri
Simpl1f1ed
Khepri
4
3
24
5.33
W
Osiris
1
4
32
4.25
L
0
5
4
0.4
L
Nemesis
mscbfir
Nemesis
4
17
8
0.47

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,269
Damage
71,763
76,819
Taken
125,597
40,811
Mitigated
41,848
10,200
Healing
11,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CherryCo1a
Izanami
5,855
3,871
0
219
14,911
6,689
0
3,723
11,188
0
14,826
L
21,266
101
614
939
23,705
4,321
0
7,631
16,074
44,523
0
W
Merlin
Gorekish
Merlin
24,043
448
0
743
11,910
4,021
0
7,916
3,994
57,348
0
L
Ganesha
LGCCWW
Ganesha
13,784
746
549
1,314
26,052
16,131
0
7,035
19,017
35,112
0
W
Heimdallr
MexiCaliStandOn
Heimdallr
68,400
45,467
0
7,140
20,243
11,305
0
7,785
12,458
0
105,009
L
Arachne
NilthyFigger
Arachne
21,271
14,883
0
4,966
29,652
8,111
0
6,354
23,298
0
29,797
W
Khepri
Simpl1f1ed
Khepri
9,745
275
0
461
14,151
6,208
0
8,849
5,302
15,898
0
W
Osiris
9,226
3,367
0
1,637
15,604
12,588
0
6,777
8,827
0
17,072
L
4,101
1,432
281
1,156
11,847
2,182
0
1,776
10,071
0
24,167
L
Nemesis
mscbfir
Nemesis
11,341
6,845
0
2,088
34,341
11,103
0
10,992
23,349
0
27,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,660
Gold Earned
62,331
246
Minions Killed
183
8
Camps Cleared
5
1,070,761
Distance Traveled
1,135,038
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,889
838
15
1
1
179,206
1
L
He Bo
12,944
996
65
5
2
281,743
0
W
Merlin
14,163
1,089
100
8
4
262,559
2
L
Ganesha
12,354
950
8
1
0
241,544
2
W
Heimdallr
19,539
1,503
86
7
2
212,847
0
L
Arachne
13,686
1,053
26
2
2
259,462
0
W
Khepri
12,436
957
29
2
1
231,600
0
W
Osiris
12,633
972
16
1
0
184,549
0
L
Chiron
10,494
807
44
3
1
115,464
0
L
Nemesis
12,853
989
40
3
0
236,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role