Player Matchup

Hera
Hera
 
Hera
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
Amaturus
Mercury
Level 156
God Stats
3W - 0L
1,715 SR
Queue Stats
126W - 137L
1,677 Elo+
Party 2
Sobek
Sobek
Enigma Shot U
Sobek
Level 155
God Stats
1W - 2L
1,322 SR
Queue Stats
624W - 649L
1,618 Elo+
Solo
King Arthur
King Arthur
Monosynaptic
King Arthur
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 115L
1,715 Elo+
Party 2
Team Averages
Level 141
1,508 SR
1,602 Elo+

VS

Team Averages
Level 139
1,600 SR
1,578 Elo+
Mulan
Mulan
 
Mulan
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Frostmaul
Hachiman
Level 153
God Stats
4W - 1L
1,689 SR
Queue Stats
102W - 98L
1,565 Elo+
Solo
Cabrakan
Cabrakan
Its just Kope
Cabrakan
Level 118
God Stats
2W - 2L
1,500 SR
Queue Stats
118W - 102L
1,597 Elo+
Party 1
Olorun
Olorun
iTzCHEF 2 U
Olorun
Level 160
God Stats
2W - 3L
1,813 SR
Queue Stats
175W - 158L
1,577 Elo+
Party 1
Cernunnos
Cernunnos
vL Doozey
Cernunnos
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 27L
1,651 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
20
10 / 4 / 11
14,959
831
25,584
13,592
6,243
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Merlin
 
Merlin
20
3 / 4 / 17
13,011
723
21,542
11,765
5,334
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
Amaturus
Mercury
18
1 / 8 / 12
11,373
632
10,282
15,286
6,816
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
11 / 7 / 15
15,227
846
15,351
24,819
41,660
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

King Arthur
Monosynaptic
King Arthur
19
1 / 9 / 17
11,659
648
13,218
26,086
23,442
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
1 / 9 / 19
11,117
618
8,609
20,661
12,047
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hachiman
Frostmaul
Hachiman
20
10 / 4 / 15
14,273
793
17,950
20,373
9,288
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
Its just Kope
Cabrakan
20
6 / 5 / 19
12,783
710
16,647
21,223
29,561
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
19
4 / 6 / 18
12,667
704
13,981
19,903
11,023
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cernunnos
vL Doozey
Cernunnos
20
11 / 3 / 17
13,981
777
17,586
16,581
8,667
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
120
26
Kills
32
32
Deaths
27
72
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
10
4
11
3.88
W
Merlin
 
Merlin
3
4
17
2.88
L
Mulan
 
Mulan
1
9
19
1.17
W
Mercury
Amaturus
Mercury
1
8
12
0.88
W
11
7
15
2.64
L
Hachiman
Frostmaul
Hachiman
10
4
15
4.38
L
Cabrakan
Its just Kope
Cabrakan
6
5
19
3.1
W
King Arthur
Monosynaptic
King Arthur
1
9
17
1.06
L
Olorun
4
6
18
2.17
L
Cernunnos
vL Doozey
Cernunnos
11
3
17
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,977
Damage
74,773
91,548
Taken
98,741
83,495
Mitigated
70,586
32,110
Healing
41,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
25,584
6,483
4,429
4,096
13,592
6,243
1,511
5,822
7,770
70,980
0
W
Merlin
 
Merlin
21,542
1,787
2,941
1,372
11,765
5,334
763
4,428
7,337
65,192
0
L
Mulan
 
Mulan
8,609
1,125
4,457
4,089
20,661
12,047
35
14,839
5,822
0
13,133
W
Mercury
Amaturus
Mercury
10,282
2,480
1,485
791
15,286
6,816
1,508
6,134
9,152
0
29,876
W
15,351
929
4,209
5,945
24,819
41,660
616
5,718
19,101
21,305
0
L
Hachiman
Frostmaul
Hachiman
17,950
10,090
1,754
6,170
20,373
9,288
2,218
14,276
6,097
0
52,182
L
Cabrakan
Its just Kope
Cabrakan
16,647
1,710
371
1,947
21,223
29,561
0
11,358
9,865
22,111
0
W
King Arthur
Monosynaptic
King Arthur
13,218
699
2,719
4,123
26,086
23,442
1,117
8,526
17,560
0
24,768
L
Olorun
13,981
6,944
7,713
6,662
19,903
11,023
2,375
11,743
8,160
41,769
0
L
Cernunnos
vL Doozey
Cernunnos
17,586
7,282
3,647
5,011
16,581
8,667
1,287
10,261
6,320
0
49,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,229
Gold Earned
64,821
219
Minions Killed
190
0
Camps Cleared
0
1,734,950
Distance Traveled
1,549,107
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
14,959
831
89
5
0
335,911
1
W
Merlin
13,011
723
53
3
0
329,883
1
L
Mulan
11,117
618
10
1
0
332,836
2
W
Mercury
11,373
632
31
2
0
368,394
0
W
Sobek
15,227
846
25
1
0
358,128
0
L
Hachiman
14,273
793
57
3
0
292,283
0
L
Cabrakan
12,783
710
14
1
0
328,040
0
W
King Arthur
11,659
648
21
1
0
342,634
3
L
Olorun
12,667
704
64
4
0
273,592
0
L
Cernunnos
13,981
777
45
3
0
322,356
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role