Player Matchup

Neith
Neith
TAMESONIC
Neith
Level 88
God Stats
0W - 1L
1,654 SR
Queue Stats
0W - 3L
1,261 Elo+
Party 1
Mulan
Mulan
UNDEAD STARFOX
Mulan
Level 108
God Stats
0W - 1L
1,366 SR
Queue Stats
2W - 3L
1,404 Elo+
Party 1
Sol
Sol
WindyRL
Sol
Level 42
God Stats
0W - 1L
1,605 SR
Queue Stats
1W - 2L
1,404 Elo+
Party 1
Khepri
Khepri
liltrixwityomom
Khepri
Level 98
God Stats
0W - 1L
1,769 SR
Queue Stats
1W - 2L
1,404 Elo+
Party 1
Team Averages
Level 84
1,599 SR
1,368 Elo+

VS

Team Averages
Level 99
1,510 SR
1,437 Elo+
King Arthur
King Arthur
 
King Arthur
Level 85
God Stats
17W - 7L
1,693 SR
Queue Stats
74W - 58L
1,259 Elo+
Party 2
Vulcan
Vulcan
DJShyPon3
Vulcan
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Odin
Odin
Dstroyer96
Odin
Level 105
God Stats
1W - 0L
1,634 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Osiris
Osiris
The-Enigma06m
Osiris
Level 98
God Stats
4W - 1L
1,214 SR
Queue Stats
65W - 57L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
TAMESONIC
Neith
16
4 / 4 / 3
10,128
723
9,098
12,251
6,049
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 7 / 1
9,272
662
5,492
13,781
12,186
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sol
15
0 / 7 / 1
9,334
667
6,696
12,432
4,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
5 / 4 / 5
11,185
799
10,637
17,027
17,634
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
1 / 4 / 9
10,136
724
8,248
14,668
9,906
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Vulcan
DJShyPon3
Vulcan
17
7 / 2 / 8
11,965
855
15,933
10,259
4,362
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
10 / 1 / 7
12,155
868
11,466
11,940
9,194
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
4 / 3 / 7
11,285
806
11,647
15,924
16,869
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
53
10
Kills
22
22
Deaths
10
10
Assists
31
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
4
9
1.38
W
Vulcan
DJShyPon3
Vulcan
7
2
8
5.5
W
10
1
7
13.5
L
Neith
TAMESONIC
Neith
4
4
3
1.38
W
4
3
7
2.5
L
1
7
1
0.21
L
Sol
0
7
1
0.07
L
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,923
Damage
47,294
55,491
Taken
52,791
40,317
Mitigated
40,331
9,596
Healing
18,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
8,248
973
0
2,959
14,668
9,906
110
4,755
9,913
390
23,738
W
Vulcan
DJShyPon3
Vulcan
15,933
6,845
0
2,722
10,259
4,362
2,757
3,617
6,642
59,623
0
W
11,466
3,881
0
4,538
11,940
9,194
2,157
3,768
8,172
0
32,695
L
Neith
TAMESONIC
Neith
9,098
4,525
354
2,059
12,251
6,049
64
1,451
10,800
0
32,366
W
11,647
6,076
0
8,632
15,924
16,869
1,267
5,698
10,226
0
33,515
L
5,492
1,118
0
623
13,781
12,186
29
4,696
9,085
0
18,637
L
Sol
6,696
1,381
354
3,021
12,432
4,448
515
6,252
6,180
48,268
0
L
10,637
1,558
510
2,675
17,027
17,634
307
4,231
12,796
38,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,919
Gold Earned
45,541
222
Minions Killed
193
9
Camps Cleared
11
812,942
Distance Traveled
1,022,952
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,136
724
33
2
1
257,000
0
W
Vulcan
11,965
855
84
6
5
249,428
1
W
Odin
12,155
868
41
3
1
279,966
0
L
Neith
10,128
723
57
4
4
188,876
1
W
Osiris
11,285
806
35
3
4
236,558
0
L
Mulan
9,272
662
28
2
2
216,819
0
L
Sol
9,334
667
85
6
2
188,097
1
L
Khepri
11,185
799
52
4
1
219,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role