Player Matchup

Susano
Susano
BionicYoloSolo
Susano
Level 62
God Stats
4W - 6L
1,472 SR
Queue Stats
76W - 61L
1,469 Elo+
Party 1
Jormungandr
Jormungandr
YeTiix
Jormungandr
Level 18
God Stats
3W - 1L
1,642 SR
Queue Stats
7W - 7L
1,499 Elo+
Party 1
Baron Samedi
Baron Samedi
maybebronze
Baron Samedi
Level 21
God Stats
6W - 1L
1,909 SR
Queue Stats
27W - 20L
1,373 Elo+
Solo
Team Averages
Level 34
1,674 SR
1,447 Elo+

VS

Team Averages
Level 17
1,561 SR
1,203 Elo+
Neith
Neith
HamDerDKK
Neith
Level 14
God Stats
15W - 22L
1,414 SR
Queue Stats
18W - 23L
898 Elo+
Solo
Bellona
Bellona
LeiGexi
Bellona
Level 15
God Stats
0W - 1L
1,862 SR
Queue Stats
0W - 2L
1,400 Elo+
Solo
Merlin
Merlin
bycarops
Merlin
Level 21
God Stats
6W - 4L
1,409 SR
Queue Stats
13W - 19L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 2 / 7
15,832
688
18,522
18,404
11,191
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
YeTiix
Jormungandr
16
7 / 6 / 11
16,683
725
13,420
18,855
12,803
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Baron Samedi
maybebronze
Baron Samedi
16
5 / 3 / 8
15,873
690
15,222
22,242
25,152
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
HamDerDKK
Neith
11
0 / 9 / 4
12,540
545
8,937
16,231
4,582
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
LeiGexi
Bellona
15
6 / 6 / 3
14,948
650
14,259
26,531
29,480
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
bycarops
Merlin
16
5 / 8 / 4
15,263
664
24,416
17,551
5,727
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
22
23
Kills
11
11
Deaths
23
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
11
2
7
7.25
L
Neith
HamDerDKK
Neith
0
9
4
0.22
L
Bellona
LeiGexi
Bellona
6
6
3
1.25
W
Jormungandr
YeTiix
Jormungandr
7
6
11
2.08
L
Merlin
bycarops
Merlin
5
8
4
0.88
W
Baron Samedi
maybebronze
Baron Samedi
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,164
Damage
47,612
59,501
Taken
60,313
49,146
Mitigated
39,789
15,027
Healing
10,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,522
5,384
0
3,582
18,404
11,191
372
7,956
10,448
0
72,232
L
Neith
HamDerDKK
Neith
8,937
3,264
0
3,265
16,231
4,582
46
6,235
9,996
0
41,508
L
Bellona
LeiGexi
Bellona
14,259
3,174
0
4,237
26,531
29,480
0
13,079
13,452
1,881
51,949
W
Jormungandr
YeTiix
Jormungandr
13,420
3,494
0
1,399
18,855
12,803
1,355
7,759
11,096
43,500
0
L
Merlin
bycarops
Merlin
24,416
1,361
0
2,574
17,551
5,727
0
9,356
8,195
79,690
0
W
Baron Samedi
maybebronze
Baron Samedi
15,222
1,027
2,172
7,874
22,242
25,152
271
10,269
11,973
74,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,388
Gold Earned
42,751
257
Minions Killed
254
0
Camps Cleared
0
1,250,384
Distance Traveled
1,061,341
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
15,832
688
120
5
0
438,422
2
L
Neith
12,540
545
60
3
0
309,959
0
L
Bellona
14,948
650
74
3
0
408,496
4
W
Jormungandr
16,683
725
60
3
0
403,872
0
L
Merlin
15,263
664
120
5
0
342,886
3
W
Baron Samedi
15,873
690
77
3
0
408,090
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role