Player Matchup

Ymir
Ymir
Denzelsenpai
Ymir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 17L
1,921 Elo+
Party 2
Merlin
Merlin
Izaeuh-
Merlin
Level 72
God Stats
2W - 0L
1,820 SR
Queue Stats
28W - 13L
1,804 Elo+
Party 2
Anhur
Anhur
Unstoppable3856
Anhur
Level 109
God Stats
3W - 3L
1,554 SR
Queue Stats
39W - 22L
1,865 Elo+
Party 2
Team Averages
Level 70
1,625 SR
1,863 Elo+

VS

Team Averages
Level 12
1,500 SR
1,712 Elo+
Set
Set
 
Set
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,745 Elo+
Solo
Chaac
Chaac
G00SE 0F WAR
Chaac
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,695 Elo+
Party 1
Medusa
Medusa
ProTaintTickler
Medusa
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,695 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 13
11,718
732
12,093
18,641
21,625
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
Izaeuh-
Merlin
13
8 / 4 / 7
11,857
741
14,558
10,930
4,033
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
7 / 3 / 4
11,597
725
11,735
11,301
4,431
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
10
3 / 7 / 5
9,593
600
5,134
14,830
7,991
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
6 / 5 / 4
11,067
692
11,089
17,313
10,198
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
4 / 5 / 6
10,403
650
15,204
11,933
3,840
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
28
17
Kills
13
13
Deaths
17
24
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
3
7
5
0.79
W
2
6
13
1.42
L
6
5
4
1.6
W
Merlin
Izaeuh-
Merlin
8
4
7
2.88
L
4
5
6
1.4
W
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,386
Damage
31,427
40,872
Taken
44,076
30,089
Mitigated
22,029
10,507
Healing
7,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
5,134
2,493
0
742
14,830
7,991
0
10,217
4,613
0
15,971
W
12,093
2,887
1,173
3,778
18,641
21,625
0
54
18,587
28,060
0
L
11,089
1,805
0
6,111
17,313
10,198
425
8,193
9,120
44
39,950
W
Merlin
Izaeuh-
Merlin
14,558
1,408
0
4,046
10,930
4,033
349
0
10,930
47,573
0
L
15,204
8,565
0
600
11,933
3,840
0
8,311
3,622
0
36,217
W
11,735
4,772
0
1,510
11,301
4,431
1,182
56
11,245
0
44,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,172
Gold Earned
31,063
177
Minions Killed
135
0
Camps Cleared
0
792,342
Distance Traveled
823,819
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,593
600
18
1
0
266,424
1
W
Ymir
11,718
732
28
2
0
257,247
0
L
Chaac
11,067
692
62
4
0
292,186
4
W
Merlin
11,857
741
79
5
0
256,758
3
L
Medusa
10,403
650
55
3
0
265,209
2
W
Anhur
11,597
725
70
4
0
278,337
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role