Player Matchup

Odin
Odin
JaspionSenpai
Odin
Level 14
God Stats
5W - 11L
1,757 SR
Queue Stats
22W - 40L
1,214 Elo+
Solo
Anhur
Anhur
Pasadeuva
Anhur
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 23L
1,258 Elo+
Party 2
Aphrodite
Aphrodite
TleozziT
Aphrodite
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 11L
1,213 Elo+
Party 2
Team Averages
Level 42
1,586 SR
1,228 Elo+

VS

Team Averages
Level 18
1,449 SR
1,198 Elo+
Susano
Susano
CristiiaN-arg
Susano
Level 24
God Stats
7W - 10L
1,566 SR
Queue Stats
29W - 48L
1,269 Elo+
Solo
Zeus
Zeus
DarkNosbor
Zeus
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
5W - 5L
1,163 Elo+
Party 1
Horus
Horus
centopeiamanca
Horus
Level 23
God Stats
2W - 3L
1,281 SR
Queue Stats
5W - 8L
1,163 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
11,369
517
4,024
12,993
12,637
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anhur
Pasadeuva
Anhur
13
4 / 5 / 0
12,054
548
14,225
17,251
4,048
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
TleozziT
Aphrodite
13
0 / 7 / 1
11,483
522
8,381
14,306
6,772
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 10
13,149
598
12,410
18,545
8,743
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
9 / 0 / 5
14,378
654
16,040
7,118
2,791
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
5 / 3 / 9
13,697
623
7,572
20,699
17,253
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
5
Kills
15
16
Deaths
5
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
1
2
10
3
W
9
0
5
11.5
L
1
4
1
0.38
L
Anhur
Pasadeuva
Anhur
4
5
0
0.8
L
Aphrodite
TleozziT
Aphrodite
0
7
1
0.07
W
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,630
Damage
36,022
44,550
Taken
46,362
23,457
Mitigated
28,787
13,678
Healing
18,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,410
5,039
0
5,189
18,545
8,743
67
3,804
14,741
0
58,897
W
16,040
1,671
0
667
7,118
2,791
1,726
2,025
5,093
53,131
0
L
4,024
930
0
506
12,993
12,637
0
4,034
8,959
301
21,097
L
Anhur
Pasadeuva
Anhur
14,225
5,939
0
490
17,251
4,048
260
5,294
11,957
0
57,362
L
Aphrodite
TleozziT
Aphrodite
8,381
1,657
6,991
5,691
14,306
6,772
102
6,732
7,574
44,488
0
W
7,572
3,731
4,828
7,485
20,699
17,253
1,230
3,805
16,894
0
44,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,906
Gold Earned
41,224
198
Minions Killed
221
0
Camps Cleared
0
1,072,889
Distance Traveled
1,118,658
20
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
13,149
598
86
4
0
407,417
0
W
Zeus
14,378
654
80
4
0
335,581
1
L
Odin
11,369
517
37
2
0
377,458
13
L
Anhur
12,054
548
79
4
0
355,152
3
L
Aphrodite
11,483
522
82
4
0
340,279
4
W
Horus
13,697
623
55
3
0
375,660
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role