Player Matchup

Jormungandr
Jormungandr
Hokono12
Jormungandr
Level 28
God Stats
19W - 23L
1,509 SR
Queue Stats
22W - 26L
1,381 Elo+
Party 1
Merlin
Merlin
TheKungFührer
Merlin
Level 123
God Stats
8W - 4L
1,448 SR
Queue Stats
78W - 94L
1,413 Elo+
Party 1
Hachiman
Hachiman
Unnamed50
Hachiman
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
15W - 15L
1,401 Elo+
Party 1
Team Averages
Level 73
1,485 SR
1,398 Elo+

VS

Team Averages
Level 19
1,461 SR
1,300 Elo+
Vulcan
Vulcan
KriNDan
Vulcan
Level 17
God Stats
0W - 1L
1,660 SR
Queue Stats
0W - 2L
1,314 Elo+
Solo
Mulan
Mulan
ShaikeShaike
Mulan
Level 13
God Stats
7W - 15L
1,223 SR
Queue Stats
18W - 38L
1,336 Elo+
Solo
Serqet
Serqet
fireofshadow
Serqet
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Hokono12
Jormungandr
13
8 / 1 / 4
11,560
771
5,148
7,718
6,584
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
4 / 1 / 8
10,340
689
6,270
7,436
1,869
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
Unnamed50
Hachiman
12
3 / 3 / 11
10,621
708
10,871
10,501
3,087
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
KriNDan
Vulcan
10
0 / 5 / 1
8,341
556
5,762
8,278
3,040
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 5 / 2
8,641
576
1,961
10,494
10,729
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
11
4 / 5 / 0
9,920
661
5,917
13,289
4,851
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
15
Kills
4
5
Deaths
15
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Hokono12
Jormungandr
8
1
4
10
L
Vulcan
KriNDan
Vulcan
0
5
1
0.1
L
0
5
2
0.2
W
4
1
8
8
W
Hachiman
Unnamed50
Hachiman
3
3
11
2.83
L
Serqet
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,289
Damage
13,640
25,655
Taken
32,061
11,540
Mitigated
18,620
4,370
Healing
3,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Hokono12
Jormungandr
5,148
697
0
49
7,718
6,584
208
1,448
5,450
27,071
23
L
Vulcan
KriNDan
Vulcan
5,762
668
0
1,730
8,278
3,040
0
3,487
4,791
23,726
0
L
1,961
314
0
774
10,494
10,729
0
3,097
7,397
0
26,318
W
6,270
520
0
1,560
7,436
1,869
677
1,466
4,428
36,030
0
W
Hachiman
Unnamed50
Hachiman
10,871
8,635
0
2,761
10,501
3,087
1,548
3,205
6,639
0
47,379
L
Serqet
5,917
878
0
1,051
13,289
4,851
0
4,894
8,395
0
26,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,521
Gold Earned
26,902
170
Minions Killed
134
0
Camps Cleared
0
799,147
Distance Traveled
733,824
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,560
771
23
2
0
289,532
5
L
Vulcan
8,341
556
39
3
0
273,019
0
L
Mulan
8,641
576
50
3
0
192,451
0
W
Merlin
10,340
689
70
5
0
247,935
0
W
Hachiman
10,621
708
77
5
0
261,680
2
L
Serqet
9,920
661
45
3
0
268,354
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role