Player Matchup

Ganesha
Ganesha
Denzelsenpai
Ganesha
Level 28
God Stats
3W - 0L
1,914 SR
Queue Stats
31W - 17L
1,910 Elo+
Party 2
Merlin
Merlin
Izaeuh-
Merlin
Level 72
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 13L
1,776 Elo+
Party 2
Anhur
Anhur
Unstoppable3856
Anhur
Level 109
God Stats
3W - 3L
1,329 SR
Queue Stats
39W - 22L
1,844 Elo+
Party 2
Team Averages
Level 70
1,581 SR
1,843 Elo+

VS

Team Averages
Level 66
1,687 SR
1,631 Elo+
Hera
Hera
NewSmiteNoob
Hera
Level 14
God Stats
1W - 1L
1,699 SR
Queue Stats
22W - 10L
1,675 Elo+
Party 1
Vamana
Vamana
ShoDan1991
Vamana
Level 135
God Stats
3W - 2L
1,500 SR
Queue Stats
14W - 11L
1,646 Elo+
Party 1
Apollo
Apollo
nickdevillier
Apollo
Level 48
God Stats
4W - 1L
1,861 SR
Queue Stats
46W - 37L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Denzelsenpai
Ganesha
12
3 / 4 / 6
10,673
712
7,140
14,550
10,959
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
Izaeuh-
Merlin
12
5 / 2 / 2
10,484
699
8,432
9,943
3,060
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
2 / 4 / 3
9,824
655
6,082
9,703
2,902
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 4 / 3
10,691
713
16,816
9,536
3,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
ShoDan1991
Vamana
9
2 / 2 / 3
8,963
598
5,117
9,550
6,081
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
2 / 4 / 3
9,238
616
5,639
10,495
3,162
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
19
10
Kills
10
10
Deaths
10
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Denzelsenpai
Ganesha
3
4
6
1.5
W
Merlin
Izaeuh-
Merlin
5
2
2
3
L
6
4
3
1.88
L
Vamana
ShoDan1991
Vamana
2
2
3
1.75
W
2
4
3
0.88
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,654
Damage
27,572
34,196
Taken
29,581
16,921
Mitigated
12,322
8,909
Healing
6,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Denzelsenpai
Ganesha
7,140
950
0
3,748
14,550
10,959
241
4,862
9,688
21,962
0
W
Merlin
Izaeuh-
Merlin
8,432
339
0
3,648
9,943
3,060
616
5,283
4,660
43,323
0
L
16,816
2,881
0
375
9,536
3,079
164
5,015
4,521
53,929
0
L
Vamana
ShoDan1991
Vamana
5,117
2,239
995
4,070
9,550
6,081
132
4,904
4,646
0
14,466
W
6,082
3,069
0
1,513
9,703
2,902
378
6,743
2,960
0
40,321
L
5,639
3,552
0
822
10,495
3,162
1,657
5,677
4,818
0
21,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,981
Gold Earned
28,892
152
Minions Killed
138
0
Camps Cleared
0
817,666
Distance Traveled
756,755
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,673
712
0
0
0
286,844
0
W
Merlin
10,484
699
66
4
0
263,282
5
L
Hera
10,691
713
78
5
0
261,631
2
L
Vamana
8,963
598
19
1
0
205,300
2
W
Anhur
9,824
655
86
6
0
267,540
0
L
Apollo
9,238
616
41
3
0
289,824
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role