Player Matchup

Bellona
Bellona
Aqualegia1234
Bellona
Level 84
God Stats
5W - 7L
1,519 SR
Queue Stats
64W - 62L
1,446 Elo+
Party 2
Izanami
Izanami
DeathByFrenchy5
Izanami
Level 108
God Stats
39W - 37L
1,606 SR
Queue Stats
169W - 168L
1,473 Elo+
Party 2
Merlin
Merlin
DemonicSpartanz
Merlin
Level 108
God Stats
14W - 13L
1,525 SR
Queue Stats
126W - 125L
1,516 Elo+
Party 2
Team Averages
Level 100
1,550 SR
1,478 Elo+

VS

Team Averages
Level 72
1,675 SR
1,453 Elo+
Zeus
Zeus
Guga_Night
Zeus
Level 105
God Stats
1W - 0L
1,559 SR
Queue Stats
6W - 6L
1,393 Elo+
Solo
Fenrir
Fenrir
Zadkiel7_monster
Fenrir
Level 62
God Stats
4W - 2L
1,887 SR
Queue Stats
284W - 260L
1,418 Elo+
Party 1
Nike
Nike
killer3154276530
Nike
Level 48
God Stats
37W - 21L
1,580 SR
Queue Stats
281W - 272L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
10
2 / 5 / 4
9,515
595
4,810
14,070
8,849
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 6 / 5
10,511
657
9,494
12,120
3,353
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 6 / 1
10,534
658
7,593
8,277
2,801
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 5
11,354
710
10,911
7,680
2,089
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
5 / 3 / 9
11,270
704
6,977
10,070
5,143
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
5 / 2 / 10
11,130
696
11,615
11,725
8,185
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
7
Kills
17
17
Deaths
7
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bellona
2
5
4
0.8
L
2
6
5
0.75
L
3
6
1
0.58
W
7
2
5
4.75
W
5
3
9
3.17
W
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,897
Damage
29,503
34,467
Taken
29,475
15,003
Mitigated
15,417
8,292
Healing
7,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
4,810
1,290
405
3,305
14,070
8,849
29
6,064
8,006
0
18,174
L
9,494
5,934
517
2,973
12,120
3,353
206
1,973
10,147
0
43,357
L
7,593
229
670
422
8,277
2,801
112
2,997
5,280
43,428
0
W
10,911
288
0
1,062
7,680
2,089
440
2,798
4,882
44,847
0
W
6,977
2,245
0
2,066
10,070
5,143
0
1,882
8,188
0
27,884
W
11,615
2,574
771
4,004
11,725
8,185
144
2,953
8,772
0
37,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,560
Gold Earned
33,754
188
Minions Killed
171
0
Camps Cleared
0
854,917
Distance Traveled
824,150
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,515
595
24
2
0
308,722
6
L
Izanami
10,511
657
92
6
0
273,622
3
L
Merlin
10,534
658
72
5
0
272,573
6
W
Zeus
11,354
710
70
4
0
196,211
3
W
Fenrir
11,270
704
48
3
0
307,220
3
W
Nike
11,130
696
53
3
0
320,719
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role