Player Matchup

Fenrir
Fenrir
Aero Arsonist
Fenrir
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 36L
1,338 Elo+
Party 1
Merlin
Merlin
SevenKeleven
Merlin
Level 49
God Stats
3W - 2L
1,500 SR
Queue Stats
49W - 57L
1,278 Elo+
Party 1
Mulan
Mulan
vampirekittyx3
Mulan
Level 45
God Stats
4W - 7L
1,514 SR
Queue Stats
11W - 14L
1,338 Elo+
Party 1
Team Averages
Level 57
1,505 SR
1,318 Elo+

VS

Team Averages
Level 63
1,487 SR
1,312 Elo+
Zeus
Zeus
FastNloudRF
Zeus
Level 68
God Stats
3W - 3L
1,570 SR
Queue Stats
10W - 10L
1,359 Elo+
Party 2
Medusa
Medusa
StoneLobster96
Medusa
Level 29
God Stats
2W - 2L
1,442 SR
Queue Stats
12W - 28L
1,157 Elo+
Solo
Vamana
Vamana
WLupusRegemW
Vamana
Level 92
God Stats
4W - 2L
1,448 SR
Queue Stats
26W - 26L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 10 / 4
9,436
726
9,452
12,396
4,632
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
10
2 / 8 / 2
9,010
693
4,166
9,813
3,146
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
1 / 5 / 3
7,907
608
2,786
8,688
7,582
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 6
10,592
815
7,128
8,259
2,150
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 3 / 11
9,111
701
6,842
9,765
3,181
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Vamana
12
15 / 2 / 6
11,263
866
11,070
11,402
7,856
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
6
Kills
23
23
Deaths
7
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
3
10
4
0.5
W
6
2
6
4.5
L
Merlin
2
8
2
0.38
W
2
3
11
2.5
W
Vamana
15
2
6
9
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,404
Damage
25,040
30,897
Taken
29,426
15,360
Mitigated
13,187
1,481
Healing
10,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,452
1,805
137
710
12,396
4,632
0
814
11,582
0
22,508
W
7,128
995
369
2,686
8,259
2,150
724
1,057
7,202
47,371
0
L
Merlin
4,166
212
0
138
9,813
3,146
0
2,915
6,898
26,384
0
W
6,842
3,062
0
729
9,765
3,181
1,250
1,386
8,379
0
24,332
W
Vamana
11,070
6,775
465
5,900
11,402
7,856
1,328
2,543
8,859
0
36,067
L
2,786
611
0
496
8,688
7,582
0
3,423
5,265
0
14,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,353
Gold Earned
30,966
77
Minions Killed
153
0
Camps Cleared
0
490,851
Distance Traveled
742,588
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,436
726
16
1
0
179,484
1
W
Zeus
10,592
815
91
7
0
231,705
1
L
Merlin
9,010
693
45
3
0
166,208
0
W
Medusa
9,111
701
20
2
0
261,474
2
W
Vamana
11,263
866
42
3
0
249,409
0
L
Mulan
7,907
608
16
1
0
145,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role