Player Matchup

Khepri
Khepri
Lion150
Khepri
Level 129
God Stats
2W - 3L
1,296 SR
Queue Stats
254W - 250L
1,692 Elo+
Party 2
Ra
Ra
Seyber
Ra
Level 109
God Stats
3W - 4L
1,500 SR
Queue Stats
239W - 212L
1,655 Elo+
Party 2
Medusa
Medusa
Snake207
Medusa
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,526 Elo+
Party 2
Hachiman
Hachiman
xTFxCash
Hachiman
Level 156
God Stats
4W - 6L
1,195 SR
Queue Stats
139W - 126L
1,583 Elo+
Party 1
Sun Wukong
Sun Wukong
xTFxDJ
Sun Wukong
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 73L
1,622 Elo+
Party 1
Team Averages
Level 114
1,398 SR
1,616 Elo+

VS

Team Averages
Level 130
1,530 SR
1,563 Elo+
Horus
Horus
Beekah
Horus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 54L
1,540 Elo+
Party 3
Da Ji
Da Ji
Dexamenus
Da Ji
Level 155
God Stats
1W - 3L
1,772 SR
Queue Stats
151W - 170L
1,594 Elo+
Solo
Merlin
Merlin
Frostmaul
Merlin
Level 153
God Stats
3W - 2L
1,378 SR
Queue Stats
102W - 98L
1,540 Elo+
Solo
Hercules
Hercules
Hoobie17
Hercules
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 54L
1,540 Elo+
Party 3
Apollo
Apollo
Loki Ragnarok G
Apollo
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
283W - 305L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Lion150
Khepri
20
4 / 8 / 18
15,704
683
18,916
40,995
55,739
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ra
20
7 / 9 / 11
15,900
691
26,796
25,338
23,352
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Snake207
Medusa
20
2 / 12 / 13
13,439
584
19,183
28,520
13,398
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hachiman
xTFxCash
Hachiman
20
5 / 9 / 8
14,918
649
30,345
23,855
10,290
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
xTFxDJ
Sun Wukong
20
8 / 8 / 11
15,801
687
30,561
41,750
54,931
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Beekah
Horus
20
8 / 4 / 27
15,290
665
13,107
34,757
45,944
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Da Ji
Dexamenus
Da Ji
20
7 / 11 / 18
14,753
641
22,054
26,999
23,530
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Frostmaul
Merlin
20
6 / 3 / 31
16,545
719
43,560
19,046
9,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Hoobie17
Hercules
20
11 / 2 / 27
16,034
697
33,420
38,263
51,175
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
14 / 7 / 21
16,851
733
35,143
29,963
17,480
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
170
26
Kills
46
46
Deaths
27
61
Assists
124
Player
Kills
Deaths
Assists
KDA
W
Horus
Beekah
Horus
8
4
27
5.38
W
Da Ji
Dexamenus
Da Ji
7
11
18
1.45
W
Merlin
Frostmaul
Merlin
6
3
31
7.17
W
Hercules
Hoobie17
Hercules
11
2
27
12.25
L
Khepri
Lion150
Khepri
4
8
18
1.63
W
14
7
21
3.5
L
Ra
7
9
11
1.39
L
Medusa
Snake207
Medusa
2
12
13
0.71
L
Hachiman
xTFxCash
Hachiman
5
9
8
1
L
Sun Wukong
xTFxDJ
Sun Wukong
8
8
11
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,801
Damage
147,284
160,458
Taken
149,028
157,710
Mitigated
148,016
51,683
Healing
63,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Beekah
Horus
13,107
5,119
13,994
12,305
34,757
45,944
1,082
12,914
21,843
0
26,962
W
Da Ji
Dexamenus
Da Ji
22,054
5,998
846
1,964
26,999
23,530
658
7,770
19,229
0
32,511
W
Merlin
Frostmaul
Merlin
43,560
3,156
3,305
3,448
19,046
9,887
1,272
6,844
12,202
98,822
0
W
Hercules
Hoobie17
Hercules
33,420
8,426
5,634
14,077
38,263
51,175
1,689
12,432
25,831
19,476
36,415
L
Khepri
Lion150
Khepri
18,916
1,243
1,879
5,579
40,995
55,739
320
13,637
27,358
30,834
0
W
35,143
24,967
1,203
7,151
29,963
17,480
2,176
7,711
22,252
0
74,036
L
Ra
26,796
1,228
12,733
7,687
25,338
23,352
1,246
10,584
14,754
64,251
0
L
Medusa
Snake207
Medusa
19,183
11,271
482
3,434
28,520
13,398
2,485
8,390
20,130
0
41,754
L
Hachiman
xTFxCash
Hachiman
30,345
16,471
686
3,980
23,855
10,290
1,403
6,100
17,755
0
56,494
L
Sun Wukong
xTFxDJ
Sun Wukong
30,561
5,259
1,998
13,225
41,750
54,931
0
12,937
28,813
2,551
51,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,762
Gold Earned
79,473
239
Minions Killed
257
0
Camps Cleared
0
1,891,908
Distance Traveled
2,092,497
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
15,290
665
24
1
0
462,301
2
W
Da Ji
14,753
641
21
1
0
394,729
0
W
Merlin
16,545
719
105
5
0
416,611
0
W
Hercules
16,034
697
35
2
0
449,892
2
L
Khepri
15,704
683
17
1
0
385,380
0
W
Apollo
16,851
733
72
3
0
368,964
0
L
Ra
15,900
691
90
4
0
398,690
0
L
Medusa
13,439
584
42
2
0
377,395
0
L
Hachiman
14,918
649
56
2
0
331,277
0
L
Sun Wukong
15,801
687
34
1
0
399,166
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role