Player Matchup

Bellona
Bellona
 
Bellona
Level 27
God Stats
1W - 1L
1,721 SR
Queue Stats
47W - 65L
1,532 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,455 Elo+
Party 2
Heimdallr
Heimdallr
DUSTINR 1999
Heimdallr
Level 17
God Stats
14W - 25L
1,442 SR
Queue Stats
41W - 54L
1,493 Elo+
Party 1
Izanami
Izanami
Octoholic
Izanami
Level 18
God Stats
76W - 104L
1,416 SR
Queue Stats
88W - 124L
1,340 Elo+
Party 1
Artemis
Artemis
brokentheboi69
Artemis
Level 8
God Stats
0W - 4L
1,500 SR
Queue Stats
7W - 13L
1,780 Elo+
Party 2
Team Averages
Level 17
1,516 SR
1,520 Elo+

VS

Team Averages
Level 22
1,374 SR
1,542 Elo+
Thoth
Thoth
 
Thoth
Level 26
God Stats
41W - 36L
1,468 SR
Queue Stats
190W - 175L
1,534 Elo+
Solo
Ares
Ares
AclorsXV
Ares
Level 22
God Stats
4W - 10L
1,150 SR
Queue Stats
293W - 269L
1,584 Elo+
Solo
Jing Wei
Jing Wei
Lolzipop
Jing Wei
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 164L
1,495 Elo+
Solo
Fenrir
Fenrir
Tamboo-LM
Fenrir
Level 8
God Stats
2W - 2L
1,165 SR
Queue Stats
7W - 8L
1,488 Elo+
Solo
Ah Puch
Ah Puch
goonderk
Ah Puch
Level 26
God Stats
21W - 15L
1,589 SR
Queue Stats
40W - 28L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
1 / 8 / 3
9,824
819
6,885
19,113
20,545
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cabrakan
 
Cabrakan
16
0 / 8 / 5
10,157
846
5,896
19,731
22,940
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
DUSTINR 1999
Heimdallr
16
7 / 12 / 2
12,265
1,022
14,697
22,112
9,043
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Octoholic
Izanami
16
2 / 9 / 3
10,797
900
9,759
17,910
6,750
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
0 / 3 / 3
10,178
848
6,608
13,410
12,091
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

22

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
19
11 / 0 / 21
13,249
1,104
19,618
5,804
2,837
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
19
7 / 1 / 28
12,800
1,067
11,275
17,194
25,922
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
Lolzipop
Jing Wei
19
11 / 3 / 21
13,466
1,122
25,131
9,064
4,139
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
Tamboo-LM
Fenrir
17
5 / 4 / 17
11,464
955
9,790
11,146
5,544
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Ah Puch
goonderk
Ah Puch
19
6 / 2 / 23
12,638
1,053
20,273
7,530
2,653
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
150
10
Kills
40
40
Deaths
10
16
Assists
110
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
8
3
0.31
L
Cabrakan
 
Cabrakan
0
8
5
0.31
W
Thoth
 
Thoth
11
0
21
21.5
W
Ares
7
1
28
21
L
Heimdallr
DUSTINR 1999
Heimdallr
7
12
2
0.67
W
Jing Wei
Lolzipop
Jing Wei
11
3
21
7.17
L
Izanami
Octoholic
Izanami
2
9
3
0.39
W
Fenrir
Tamboo-LM
Fenrir
5
4
17
3.38
L
0
3
3
0.5
W
Ah Puch
goonderk
Ah Puch
6
2
23
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,845
Damage
86,087
92,276
Taken
50,738
71,369
Mitigated
41,095
1,682
Healing
1,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
6,885
1,670
0
762
19,113
20,545
0
9,917
9,196
0
10,628
L
Cabrakan
 
Cabrakan
5,896
506
0
0
19,731
22,940
0
10,765
8,966
19,883
0
W
Thoth
 
Thoth
19,618
643
300
293
5,804
2,837
0
903
4,901
45,169
0
W
Ares
11,275
1,198
0
0
17,194
25,922
0
2,782
14,412
17,019
0
L
Heimdallr
DUSTINR 1999
Heimdallr
14,697
6,446
0
818
22,112
9,043
0
10,277
11,835
0
37,591
W
Jing Wei
Lolzipop
Jing Wei
25,131
15,587
0
0
9,064
4,139
0
593
8,471
0
58,004
L
Izanami
Octoholic
Izanami
9,759
5,484
0
102
17,910
6,750
0
10,843
7,067
0
41,047
W
Fenrir
Tamboo-LM
Fenrir
9,790
2,758
0
408
11,146
5,544
0
723
9,667
0
15,573
L
6,608
3,052
0
0
13,410
12,091
0
9,364
4,046
0
26,133
W
Ah Puch
goonderk
Ah Puch
20,273
1,085
0
554
7,530
2,653
0
895
6,635
50,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,221
Gold Earned
63,617
224
Minions Killed
242
6
Camps Cleared
7
781,579
Distance Traveled
1,040,514
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,824
819
3
0
0
124,910
0
L
Cabrakan
10,157
846
30
3
2
146,300
0
W
Thoth
13,249
1,104
67
6
0
225,567
0
W
Ares
12,800
1,067
6
1
2
249,254
0
L
Heimdallr
12,265
1,022
46
4
0
176,259
1
W
Jing Wei
13,466
1,122
71
6
4
191,601
0
L
Izanami
10,797
900
95
8
0
169,072
0
W
Fenrir
11,464
955
12
1
1
179,753
0
L
Artemis
10,178
848
50
4
4
165,038
0
W
Ah Puch
12,638
1,053
86
7
0
194,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role