Player Matchup

Bellona
Bellona
HAVEA4X
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,202 Elo+
Party 1
Scylla
Scylla
Laughingman66
Scylla
Level 94
God Stats
0W - 1L
1,398 SR
Queue Stats
0W - 3L
1,202 Elo+
Party 1
Ymir
Ymir
LawOfIntuition06
Ymir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,351 Elo+
Solo
Nu Wa
Nu Wa
Xxcoiote22Xx
Nu Wa
Level 28
God Stats
19W - 17L
1,297 SR
Queue Stats
83W - 84L
1,436 Elo+
Solo
Kukulkan
Kukulkan
core_58_12
Kukulkan
Level 9
God Stats
14W - 15L
1,723 SR
Queue Stats
37W - 42L
1,441 Elo+
Solo
Team Averages
Level 29
1,484 SR
1,327 Elo+

VS

Team Averages
Level 14
1,512 SR
1,470 Elo+
Ymir
Ymir
AV3MAN
Ymir
Level 17
God Stats
4W - 5L
1,601 SR
Queue Stats
15W - 10L
1,459 Elo+
Party 2
Anubis
Anubis
Ashurakami2750
Anubis
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 8L
1,425 Elo+
Party 2
Merlin
Merlin
BanishDragon
Merlin
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 22L
1,500 Elo+
Solo
Fenrir
Fenrir
Evil Maxton
Fenrir
Level 25
God Stats
3W - 2L
1,798 SR
Queue Stats
60W - 42L
1,705 Elo+
Party 2
Heimdallr
Heimdallr
SparseDig37425
Heimdallr
Level 7
God Stats
4W - 6L
1,158 SR
Queue Stats
7W - 6L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HAVEA4X
Bellona
19
0 / 14 / 12
11,927
917
6,255
29,164
15,693
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
5 / 7 / 9
13,363
1,028
24,162
13,161
2,937
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 3 / 0
10,041
772
1,737
6,257
1,750
19
2 / 12 / 11
12,635
972
17,956
24,542
5,832
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
core_58_12
Kukulkan
20
10 / 9 / 5
14,664
1,128
22,515
23,343
6,296
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

195

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AV3MAN
Ymir
20
5 / 2 / 25
13,660
1,051
9,220
17,120
15,205
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
25 / 2 / 14
17,915
1,378
43,552
16,598
8,824
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Merlin
19
5 / 5 / 12
12,223
940
9,910
13,431
4,685
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
20
7 / 3 / 19
13,981
1,075
14,890
18,144
7,257
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
SparseDig37425
Heimdallr
19
3 / 7 / 16
12,167
936
10,621
15,601
6,165
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
131
18
Kills
45
45
Deaths
19
37
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Ymir
AV3MAN
Ymir
5
2
25
8.75
W
25
2
14
16
W
Merlin
5
5
12
2.2
W
Fenrir
7
3
19
5.5
L
Bellona
HAVEA4X
Bellona
0
14
12
0.43
L
5
7
9
1.36
L
1
3
0
0.33
W
Heimdallr
SparseDig37425
Heimdallr
3
7
16
1.57
L
2
12
11
0.63
L
Kukulkan
core_58_12
Kukulkan
10
9
5
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,625
Damage
88,193
96,467
Taken
80,894
32,508
Mitigated
42,136
4,688
Healing
10,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
AV3MAN
Ymir
9,220
677
0
0
17,120
15,205
0
14,395
2,725
29,843
0
W
43,552
2,955
0
8,521
16,598
8,824
0
13,161
3,437
86,073
0
W
Merlin
9,910
1,463
0
108
13,431
4,685
0
11,718
1,713
24,879
0
W
Fenrir
14,890
2,647
0
1,309
18,144
7,257
0
13,680
4,464
0
29,497
L
Bellona
HAVEA4X
Bellona
6,255
1,467
0
839
29,164
15,693
0
20,961
6,562
0
17,751
L
24,162
1,075
217
715
13,161
2,937
0
7,478
5,683
42,542
0
L
1,737
562
0
0
6,257
1,750
0
3,783
2,474
3,704
0
W
Heimdallr
SparseDig37425
Heimdallr
10,621
3,025
0
388
15,601
6,165
0
13,416
2,185
0
26,696
L
17,956
5,399
174
2,111
24,542
5,832
0
14,634
9,908
45,036
0
L
Kukulkan
core_58_12
Kukulkan
22,515
2,080
0
632
23,343
6,296
0
15,826
7,517
62,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,630
Gold Earned
69,946
201
Minions Killed
246
4
Camps Cleared
10
1,043,968
Distance Traveled
1,105,019
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,660
1,051
59
5
2
260,386
1
W
Anubis
17,915
1,378
99
8
3
209,977
0
W
Merlin
12,223
940
33
3
0
179,176
1
W
Fenrir
13,981
1,075
25
2
4
271,554
2
L
Bellona
11,927
917
20
2
2
252,332
0
L
Scylla
13,363
1,028
45
3
0
234,561
0
L
Ymir
10,041
772
7
1
1
122,905
0
W
Heimdallr
12,167
936
30
2
1
183,926
0
L
Nu Wa
12,635
972
51
4
0
214,791
0
L
Kukulkan
14,664
1,128
78
6
1
219,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role