Player Matchup

Ullr
Ullr
Masters
Alexiisiismael
Ullr
Masters
Level 116
God Stats
14W - 0L
1,924 SR
Queue Stats
362W - 69L
2,132 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 116
1,924 SR
2,132 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 39
1,549 SR
1,500 MMR
Merlin
Merlin
Bronze III
chupaULTRA
Merlin
Bronze III
Level 39
God Stats
0W - 1L
1,549 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 0
8,127
1,161
5,404
4,629
1,662
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
He BoOdinBakasuraAchillesAh Muzen Cab

VS

Bans
NoxHeimdallrChaacKaliCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
chupaULTRA
Merlin
9
0 / 6 / 0
4,827
690
1,250
7,136
1,751
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
6
Kills
0
0
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
6
0
0
6
L
Merlin
chupaULTRA
Merlin
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,404
Damage
1,250
4,629
Taken
7,136
1,662
Mitigated
1,751
750
Healing
1,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,404
2,626
0
750
4,629
1,662
1,936
1,282
3,347
0
45,952
L
Merlin
chupaULTRA
Merlin
1,250
159
0
1,475
7,136
1,751
0
32
7,104
18,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,127
Gold Earned
4,827
93
Minions Killed
29
0
Camps Cleared
0
123,695
Distance Traveled
111,854
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,127
1,161
93
13
0
123,695
2
L
Merlin
4,827
690
29
4
0
111,854
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role