Player Matchup

Artio
Artio
Gold II
Redneck XI
Artio
Gold II
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,746 MMR
Party 1
Chiron
Chiron
Gold II
SkinEwhiteKid
Chiron
Gold II
Level 156
God Stats
1W - 0L
1,715 SR
Queue Stats
11W - 4L
1,746 MMR
Party 1
Zeus
Zeus
Gold I
shizzlum
Zeus
Gold I
Level 160
God Stats
2W - 2L
1,489 SR
Queue Stats
14W - 5L
1,799 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 152
1,568 SR
1,764 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 96
1,530 SR
1,570 MMR
Baron Samedi
Baron Samedi
Platinum III
 
Baron Samedi
Platinum III
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
King Arthur
King Arthur
Gold III
AirJawden
King Arthur
Gold III
Level 88
God Stats
7W - 9L
1,386 SR
Queue Stats
37W - 25L
1,553 MMR
Party 2
Anhur
Anhur
Gold III
LILRIKDOG
Anhur
Gold III
Level 98
God Stats
3W - 3L
1,705 SR
Queue Stats
32W - 23L
1,656 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
12
2 / 3 / 9
10,551
659
6,487
17,523
15,868
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

12
2 / 2 / 9
10,691
668
8,535
9,752
3,333
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
15
12 / 3 / 4
12,915
807
22,296
13,234
4,192
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
OdinYemojaSusanoChaacHera

VS

Bans
HeimdallrGebAchillesAresKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
2 / 5 / 4
10,133
633
13,339
13,734
4,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
AirJawden
King Arthur
10
0 / 5 / 2
9,110
569
3,582
15,695
6,767
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
LILRIKDOG
Anhur
12
5 / 6 / 1
11,174
698
9,871
14,713
4,099
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
16
Kills
7
8
Deaths
16
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
5
4
0.8
L
King Arthur
AirJawden
King Arthur
0
5
2
0.2
L
Anhur
LILRIKDOG
Anhur
5
6
1
0.92
W
Artio
2
3
9
2.17
W
2
2
9
3.25
W
Zeus
12
3
4
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,318
Damage
26,792
40,509
Taken
44,142
23,393
Mitigated
15,679
15,675
Healing
9,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
13,339
244
546
3,772
13,734
4,813
56
9,879
3,855
41,363
0
L
King Arthur
AirJawden
King Arthur
3,582
771
0
3,321
15,695
6,767
0
8,416
7,279
0
24,371
L
Anhur
LILRIKDOG
Anhur
9,871
4,162
0
1,968
14,713
4,099
0
10,540
4,173
0
37,339
W
Artio
6,487
381
530
4,844
17,523
15,868
0
5,749
11,774
27,504
0
W
8,535
3,655
1,131
3,233
9,752
3,333
1,722
4,350
5,402
0
45,145
W
Zeus
22,296
2,531
114
5,823
13,234
4,192
368
3,580
9,654
63,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,157
Gold Earned
30,417
200
Minions Killed
146
0
Camps Cleared
0
915,388
Distance Traveled
805,038
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,133
633
47
3
0
261,469
4
L
King Arthur
9,110
569
32
2
0
293,734
2
L
Anhur
11,174
698
67
4
0
249,835
4
W
Artio
10,551
659
27
2
0
324,129
5
W
Chiron
10,691
668
86
5
0
307,752
3
W
Zeus
12,915
807
87
5
0
283,507
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role