Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,340 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 29
God Stats
60W - 46L
1,513 SR
Queue Stats
232W - 246L
1,419 Elo+
Solo
Neith
Neith
Jeanless
Neith
Level 29
God Stats
12W - 21L
1,316 SR
Queue Stats
71W - 73L
1,283 Elo+
Solo
Poseidon
Poseidon
ShyChimera4312
Poseidon
Level 7
God Stats
0W - 4L
1,164 SR
Queue Stats
48W - 87L
1,233 Elo+
Party 2
Arachne
Arachne
YaB0iMario
Arachne
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 129L
1,285 Elo+
Party 2
Team Averages
Level 40
1,399 SR
1,312 Elo+

VS

Team Averages
Level 20
1,437 SR
1,309 Elo+
Izanami
Izanami
Abyss Pyro
Izanami
Level 15
God Stats
64W - 46L
1,548 SR
Queue Stats
188W - 188L
1,335 Elo+
Party 1
Discordia
Discordia
BuyhZinga
Discordia
Level 27
God Stats
19W - 23L
1,358 SR
Queue Stats
203W - 232L
1,356 Elo+
Party 1
Thor
Thor
Liam11504
Thor
Level 11
God Stats
1W - 1L
1,269 SR
Queue Stats
36W - 37L
1,249 Elo+
Party 1
Pele
Pele
Linosky_VII
Pele
Level 28
God Stats
2W - 1L
1,494 SR
Queue Stats
63W - 65L
1,304 Elo+
Solo
Fenrir
Fenrir
nG Helios
Fenrir
Level 21
God Stats
31W - 21L
1,516 SR
Queue Stats
78W - 71L
1,303 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
2 / 10 / 0
8,379
441
4,818
15,496
8,697
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bellona
 
Bellona
17
11 / 5 / 4
11,027
580
14,220
17,733
20,011
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Jeanless
Neith
18
14 / 1 / 1
11,956
629
17,301
9,267
3,812
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
11
0 / 9 / 4
7,532
396
4,010
10,822
3,163
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
YaB0iMario
Arachne
15
10 / 4 / 1
10,834
570
8,021
13,625
5,519
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Abyss Pyro
Izanami
13
1 / 8 / 5
8,214
432
7,001
12,956
3,922
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
BuyhZinga
Discordia
18
16 / 4 / 5
12,177
641
18,914
9,432
3,798
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
13
1 / 10 / 2
7,723
406
3,873
12,671
9,971
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
2 / 8 / 4
7,969
419
5,678
13,683
5,451
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fenrir
nG Helios
Fenrir
16
8 / 7 / 7
10,737
565
7,771
15,997
6,322
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
51
37
Kills
28
29
Deaths
37
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
2
10
0
0.2
L
Bellona
 
Bellona
11
5
4
2.6
W
Izanami
Abyss Pyro
Izanami
1
8
5
0.44
W
Discordia
BuyhZinga
Discordia
16
4
5
4.63
L
Neith
Jeanless
Neith
14
1
1
14.5
W
Thor
1
10
2
0.2
W
2
8
4
0.5
L
Poseidon
0
9
4
0.22
L
Arachne
YaB0iMario
Arachne
10
4
1
2.63
W
Fenrir
nG Helios
Fenrir
8
7
7
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,370
Damage
43,237
66,943
Taken
64,739
41,202
Mitigated
29,464
18,471
Healing
6,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
4,818
2,978
0
2,201
15,496
8,697
546
8,746
6,750
0
37,006
L
Bellona
 
Bellona
14,220
7,065
0
7,894
17,733
20,011
1,001
1,332
16,401
0
71,321
W
Izanami
Abyss Pyro
Izanami
7,001
5,670
0
0
12,956
3,922
0
685
12,271
0
36,558
W
Discordia
BuyhZinga
Discordia
18,914
1,338
0
0
9,432
3,798
0
1,823
7,609
69,182
0
L
Neith
Jeanless
Neith
17,301
9,754
318
3,816
9,267
3,812
2,907
1,059
8,208
0
72,646
W
Thor
3,873
458
0
407
12,671
9,971
1,020
43
12,628
0
26,191
W
5,678
2,387
0
1,275
13,683
5,451
144
717
12,966
0
36,085
L
Poseidon
4,010
508
0
0
10,822
3,163
519
3,099
7,723
25,865
0
L
Arachne
YaB0iMario
Arachne
8,021
4,983
0
4,242
13,625
5,519
420
4,678
8,947
0
46,122
W
Fenrir
nG Helios
Fenrir
7,771
3,534
0
4,656
15,997
6,322
0
742
15,255
0
46,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,728
Gold Earned
46,820
416
Minions Killed
331
0
Camps Cleared
0
1,578,016
Distance Traveled
1,620,682
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,379
441
75
4
0
271,726
0
L
Bellona
11,027
580
98
5
0
312,737
0
W
Izanami
8,214
432
69
4
0
321,472
0
W
Discordia
12,177
641
96
5
0
344,483
0
L
Neith
11,956
629
127
7
0
320,937
0
W
Thor
7,723
406
36
2
0
288,245
0
W
Pele
7,969
419
58
3
0
342,786
0
L
Poseidon
7,532
396
26
1
0
299,749
0
L
Arachne
10,834
570
90
5
0
372,867
0
W
Fenrir
10,737
565
72
4
0
323,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role