Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 15
God Stats
2W - 3L
1,518 SR
Queue Stats
18W - 31L
1,275 Elo+
Solo
Achilles
Achilles
BlackIkarusXXII
Achilles
Level 16
God Stats
1W - 1L
1,457 SR
Queue Stats
2W - 2L
1,516 Elo+
Solo
Cupid
Cupid
CrazyPantsMarala
Cupid
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Solo
Heimdallr
Heimdallr
MSG DYNAMES
Heimdallr
Level 26
God Stats
8W - 8L
1,284 SR
Queue Stats
56W - 63L
1,451 Elo+
Party 2
Mulan
Mulan
matti58killer46
Mulan
Level 26
God Stats
3W - 3L
1,718 SR
Queue Stats
15W - 7L
1,630 Elo+
Party 2
Team Averages
Level 19
1,495 SR
1,474 Elo+

VS

Team Averages
Level 23
1,409 SR
1,369 Elo+
Awilix
Awilix
DarethBale
Awilix
Level 27
God Stats
50W - 24L
1,471 SR
Queue Stats
206W - 186L
1,406 Elo+
Party 1
Chronos
Chronos
JorgeProZomber
Chronos
Level 17
God Stats
2W - 2L
1,275 SR
Queue Stats
82W - 90L
1,380 Elo+
Party 1
Neith
Neith
LEXELPRO
Neith
Level 17
God Stats
9W - 6L
1,500 SR
Queue Stats
62W - 64L
1,310 Elo+
Party 1
Fenrir
Fenrir
PSYKOMEX J2P
Fenrir
Level 29
God Stats
2W - 1L
1,452 SR
Queue Stats
92W - 88L
1,293 Elo+
Solo
Aphrodite
Aphrodite
superlolo-ESP
Aphrodite
Level 25
God Stats
23W - 17L
1,346 SR
Queue Stats
335W - 316L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
3 / 12 / 3
12,554
966
14,254
28,829
12,720
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
18
2 / 6 / 10
12,151
935
10,406
22,033
23,821
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
4 / 11 / 7
12,900
992
16,721
19,350
7,668
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
MSG DYNAMES
Heimdallr
18
1 / 7 / 9
12,050
927
16,246
19,462
7,058
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 12 / 3
13,106
1,008
21,177
26,014
27,836
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

0

VS

Team 2 Tickets

234

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
DarethBale
Awilix
20
17 / 4 / 22
16,302
1,254
33,736
18,264
9,320
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
8 / 4 / 31
14,320
1,102
21,701
24,923
10,069
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Neith
LEXELPRO
Neith
20
8 / 2 / 26
14,403
1,108
22,801
15,315
7,131
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
20
9 / 6 / 22
14,635
1,126
14,461
16,877
7,728
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Aphrodite
superlolo-ESP
Aphrodite
20
6 / 0 / 26
13,682
1,052
14,007
12,320
6,173
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
175
16
Kills
48
48
Deaths
16
32
Assists
127
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
12
3
0.38
L
Achilles
2
6
10
1.17
L
4
11
7
0.68
W
Awilix
DarethBale
Awilix
17
4
22
7
W
8
4
31
5.88
W
Neith
LEXELPRO
Neith
8
2
26
10.5
L
Heimdallr
MSG DYNAMES
Heimdallr
1
7
9
0.79
W
Fenrir
9
6
22
3.33
L
6
12
3
0.63
W
Aphrodite
superlolo-ESP
Aphrodite
6
0
26
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,804
Damage
106,706
115,688
Taken
87,699
79,103
Mitigated
40,421
11,062
Healing
31,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
14,254
4,950
243
3,821
28,829
12,720
0
5,402
23,427
0
42,004
L
Achilles
10,406
4,167
0
775
22,033
23,821
0
8,049
13,984
0
16,819
L
16,721
8,916
972
2,844
19,350
7,668
0
5,298
14,052
0
32,134
W
Awilix
DarethBale
Awilix
33,736
18,693
0
3,702
18,264
9,320
0
0
18,264
0
52,619
W
21,701
11,550
0
4,585
24,923
10,069
0
0
24,923
30,963
0
W
Neith
LEXELPRO
Neith
22,801
14,146
0
4,028
15,315
7,131
0
0
15,315
0
48,645
L
Heimdallr
MSG DYNAMES
Heimdallr
16,246
9,311
195
841
19,462
7,058
0
9,384
10,078
0
33,684
W
Fenrir
14,461
7,158
0
1,750
16,877
7,728
0
0
16,877
0
31,571
L
21,177
3,302
0
1,371
26,014
27,836
0
7,575
18,439
0
33,055
W
Aphrodite
superlolo-ESP
Aphrodite
14,007
6,359
9,237
8,422
12,320
6,173
0
0
12,320
29,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,761
Gold Earned
73,342
180
Minions Killed
202
5
Camps Cleared
11
982,845
Distance Traveled
1,193,064
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,554
966
70
5
2
199,138
0
L
Achilles
12,151
935
9
1
0
169,606
0
L
Cupid
12,900
992
47
4
2
205,637
0
W
Awilix
16,302
1,254
38
3
7
277,774
0
W
Chronos
14,320
1,102
13
1
0
231,688
0
W
Neith
14,403
1,108
73
6
0
186,793
1
L
Heimdallr
12,050
927
30
2
1
193,806
0
W
Fenrir
14,635
1,126
36
3
2
254,212
2
L
Mulan
13,106
1,008
24
2
0
214,658
2
W
Aphrodite
13,682
1,052
42
3
2
242,597
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role