Player Matchup

Ymir
Ymir
GUCCI 2Xs
Ymir
Level 147
God Stats
1W - 1L
1,753 SR
Queue Stats
44W - 39L
1,652 Elo+
Party 1
Medusa
Medusa
SHMURDASQUAD
Medusa
Level 81
God Stats
0W - 2L
1,285 SR
Queue Stats
3W - 2L
1,634 Elo+
Party 1
Chaac
Chaac
jakuroj
Chaac
Level 143
God Stats
11W - 7L
1,609 SR
Queue Stats
57W - 51L
1,662 Elo+
Party 1
Team Averages
Level 124
1,549 SR
1,649 Elo+

VS

Team Averages
Level 125
1,527 SR
1,341 Elo+
Nu Wa
Nu Wa
BoxyPanda555
Nu Wa
Level 133
God Stats
1W - 2L
1,500 SR
Queue Stats
114W - 84L
1,318 Elo+
Party 2
Mulan
Mulan
ChAoS iPaNdA
Mulan
Level 102
God Stats
1W - 5L
1,280 SR
Queue Stats
135W - 114L
1,110 Elo+
Party 2
Izanami
Izanami
Kalaem
Izanami
Level 139
God Stats
1W - 0L
1,801 SR
Queue Stats
101W - 88L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
8 / 2 / 6
14,987
714
10,121
21,282
25,635
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Medusa
14
4 / 5 / 4
13,121
625
9,056
13,792
4,590
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
jakuroj
Chaac
15
2 / 2 / 11
13,290
633
14,491
27,156
19,281
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 4
13,966
665
16,972
9,369
3,456
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 6 / 8
12,130
578
9,663
16,573
8,377
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
Kalaem
Izanami
14
4 / 7 / 4
13,670
651
17,927
17,318
8,714
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
25
14
Kills
9
9
Deaths
14
21
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
1
4
7
W
0
6
8
0.67
L
Ymir
8
2
6
5.5
W
Izanami
Kalaem
Izanami
4
7
4
0.86
L
Medusa
4
5
4
1.2
L
Chaac
jakuroj
Chaac
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,668
Damage
44,562
62,230
Taken
43,260
49,506
Mitigated
20,547
15,551
Healing
11,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,972
4,413
479
4,184
9,369
3,456
820
932
8,437
69,660
0
W
9,663
992
0
2,587
16,573
8,377
370
3,432
13,141
0
35,291
L
Ymir
10,121
1,977
0
670
21,282
25,635
96
5,587
15,695
29,263
1,226
W
Izanami
Kalaem
Izanami
17,927
10,904
0
4,330
17,318
8,714
2,102
4,896
12,422
0
83,039
L
Medusa
9,056
4,176
231
2,241
13,792
4,590
2,607
3,810
9,982
0
70,213
L
Chaac
jakuroj
Chaac
14,491
2,011
962
11,447
27,156
19,281
0
7,735
19,421
0
71,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,398
Gold Earned
39,766
260
Minions Killed
263
0
Camps Cleared
0
1,233,618
Distance Traveled
1,080,026
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,966
665
87
4
0
367,049
3
W
Mulan
12,130
578
46
2
0
412,030
6
L
Ymir
14,987
714
41
2
0
413,685
1
W
Izanami
13,670
651
130
6
0
300,947
3
L
Medusa
13,121
625
132
6
0
355,713
0
L
Chaac
13,290
633
87
4
0
464,220
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role