Player Matchup

Cerberus
Cerberus
Aris666
Cerberus
Level 29
God Stats
1W - 2L
1,193 SR
Queue Stats
17W - 13L
1,243 Elo+
Party 1
Bakasura
Bakasura
Blsenka
Bakasura
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 16L
1,243 Elo+
Party 1
Neith
Neith
Michotoooo
Neith
Level 8
God Stats
2W - 4L
1,426 SR
Queue Stats
14W - 16L
1,243 Elo+
Party 1
Team Averages
Level 20
1,373 SR
1,243 Elo+

VS

Team Averages
Level 33
1,315 SR
1,317 Elo+
Chaac
Chaac
 
Chaac
Level 46
God Stats
7W - 10L
1,190 SR
Queue Stats
40W - 51L
1,272 Elo+
Party 2
Horus
Horus
Rice2me
Horus
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 22L
1,276 Elo+
Solo
Anubis
Anubis
greninja2008
Anubis
Level 25
God Stats
7W - 6L
1,254 SR
Queue Stats
103W - 138L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Aris666
Cerberus
11
5 / 10 / 7
11,401
671
11,130
22,176
18,131
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
Blsenka
Bakasura
12
3 / 10 / 5
10,640
626
13,566
16,663
4,953
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
14
7 / 10 / 4
12,273
722
13,057
14,130
3,796
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
14 / 2 / 12
14,263
839
21,598
22,185
21,634
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Horus
Rice2me
Horus
14
7 / 5 / 13
12,302
724
8,296
14,950
7,337
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Anubis
14
9 / 8 / 9
12,827
755
13,133
12,394
4,742
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
64
15
Kills
30
30
Deaths
15
16
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
14
2
12
10
L
Cerberus
Aris666
Cerberus
5
10
7
0.85
L
Bakasura
Blsenka
Bakasura
3
10
5
0.55
L
Neith
7
10
4
0.9
W
Horus
Rice2me
Horus
7
5
13
2.7
W
Anubis
9
8
9
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,753
Damage
43,027
52,969
Taken
49,529
26,880
Mitigated
33,713
9,564
Healing
15,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
21,598
9,951
470
9,585
22,185
21,634
789
5,992
14,957
0
62,775
L
Cerberus
Aris666
Cerberus
11,130
1,904
0
4,533
22,176
18,131
0
5,038
17,138
22,295
0
L
Bakasura
Blsenka
Bakasura
13,566
8,598
0
3,018
16,663
4,953
0
3,487
13,176
0
44,651
L
Neith
13,057
9,672
0
2,013
14,130
3,796
0
4,652
9,478
0
49,030
W
Horus
Rice2me
Horus
8,296
3,852
1,714
2,724
14,950
7,337
741
3,155
10,715
0
18,804
W
Anubis
13,133
773
438
1,015
12,394
4,742
275
2,458
9,231
44,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,314
Gold Earned
39,392
183
Minions Killed
163
0
Camps Cleared
0
743,923
Distance Traveled
789,288
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,263
839
80
5
0
297,002
5
L
Cerberus
11,401
671
31
2
0
234,213
0
L
Bakasura
10,640
626
71
4
0
298,682
2
L
Neith
12,273
722
81
5
0
211,028
0
W
Horus
12,302
724
20
1
0
277,393
1
W
Anubis
12,827
755
63
4
0
214,893
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role