Player Matchup

Ah Puch
Ah Puch
D0L0miite
Ah Puch
Level 14
God Stats
9W - 2L
1,685 SR
Queue Stats
59W - 69L
1,272 Elo+
Solo
Fenrir
Fenrir
DraconusFire
Fenrir
Level 29
God Stats
20W - 30L
1,393 SR
Queue Stats
54W - 91L
1,304 Elo+
Solo
Set
Set
MarvelElite3000
Set
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 51L
1,233 Elo+
Solo
Cerberus
Cerberus
Snipy005
Cerberus
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 7L
1,082 Elo+
Solo
Anubis
Anubis
TheBigboss572
Anubis
Level 23
God Stats
6W - 11L
1,718 SR
Queue Stats
136W - 164L
1,066 Elo+
Solo
Team Averages
Level 18
1,559 SR
1,191 Elo+

VS

Team Averages
Level 10
1,356 SR
1,225 Elo+
Ra
Ra
Coldkiller14718
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
Dr_PepsiColaDew
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,122 Elo+
Solo
Fenrir
Fenrir
Fake_JoseJr
Fenrir
Level 8
God Stats
2W - 6L
1,256 SR
Queue Stats
5W - 13L
1,075 Elo+
Solo
Merlin
Merlin
iFinesseCloute
Merlin
Level 10
God Stats
4W - 8L
1,225 SR
Queue Stats
52W - 63L
1,164 Elo+
Party 1
Loki
Loki
llPostFadesll
Loki
Level 12
God Stats
21W - 19L
1,298 SR
Queue Stats
39W - 45L
1,265 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
D0L0miite
Ah Puch
19
6 / 6 / 17
12,300
1,025
14,642
9,529
3,936
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fenrir
19
7 / 2 / 15
12,638
1,053
9,577
12,925
6,690
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
3 / 4 / 19
11,934
995
8,844
10,245
8,709
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Snipy005
Cerberus
20
12 / 2 / 23
14,056
1,171
17,775
11,779
10,799
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

20
16 / 4 / 22
15,133
1,261
27,849
12,553
9,527
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

304

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 11 / 13
12,020
1,002
13,207
21,112
8,203
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

14
0 / 1 / 1
9,189
766
201
1,751
658
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
17
2 / 11 / 6
11,148
929
7,066
22,976
7,507
17
2 / 11 / 7
11,027
919
7,719
18,509
6,264
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
13 / 10 / 4
15,053
1,254
19,888
23,057
5,972
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
49
44
Kills
18
18
Deaths
44
96
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
11
13
0.68
W
Ah Puch
D0L0miite
Ah Puch
6
6
17
2.42
L
0
1
1
0.5
W
Fenrir
7
2
15
7.25
L
Fenrir
2
11
6
0.45
W
3
4
19
3.13
W
Cerberus
Snipy005
Cerberus
12
2
23
11.75
W
16
4
22
6.75
L
2
11
7
0.5
L
13
10
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,687
Damage
48,081
57,031
Taken
87,405
39,661
Mitigated
28,604
8,287
Healing
1,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,207
2,229
145
690
21,112
8,203
0
15,461
5,651
27,288
0
W
Ah Puch
D0L0miite
Ah Puch
14,642
1,795
0
764
9,529
3,936
0
2,555
6,974
25,797
0
L
201
111
0
0
1,751
658
0
634
1,052
1,145
0
W
Fenrir
9,577
3,004
0
666
12,925
6,690
0
3,021
9,904
0
23,494
L
Fenrir
7,066
1,218
0
186
22,976
7,507
0
13,175
9,801
0
18,384
W
8,844
5,601
0
342
10,245
8,709
0
4,061
6,184
0
18,323
W
Cerberus
Snipy005
Cerberus
17,775
2,550
0
763
11,779
10,799
0
5,160
6,619
35,625
0
W
27,849
1,343
0
5,752
12,553
9,527
0
6,258
6,223
48,592
0
L
7,719
1,079
0
0
18,509
6,264
0
14,788
3,721
16,150
0
L
19,888
10,656
0
0
23,057
5,972
0
16,208
6,849
0
36,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,061
Gold Earned
58,437
175
Minions Killed
105
6
Camps Cleared
3
994,843
Distance Traveled
773,172
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,020
1,002
28
2
1
182,098
1
W
Ah Puch
12,300
1,025
19
2
2
174,187
0
L
Ymir
9,189
766
1
0
1
28,457
0
W
Fenrir
12,638
1,053
28
2
1
258,632
0
L
Fenrir
11,148
929
20
2
0
206,571
0
W
Set
11,934
995
20
2
1
169,697
0
W
Cerberus
14,056
1,171
54
5
2
217,238
0
W
Anubis
15,133
1,261
54
5
0
175,089
0
L
Merlin
11,027
919
14
1
0
156,474
0
L
Loki
15,053
1,254
42
4
1
199,572
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role