Player Matchup

Kukulkan
Kukulkan
Bronze I
Duke 731
Kukulkan
Bronze I
Level 109
God Stats
12W - 5L
1,754 SR
Queue Stats
251W - 237L
751 MMR
Party 1
Yemoja
Yemoja
Bronze II
Gedoman 731
Yemoja
Bronze II
Level 115
God Stats
5W - 6L
1,632 SR
Queue Stats
85W - 87L
662 MMR
Party 1
Chaac
Chaac
Bronze I
Uncle6ix 731
Chaac
Bronze I
Level 124
God Stats
29W - 21L
1,630 SR
Queue Stats
148W - 131L
967 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 116
1,672 SR
793 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 66
1,531 SR
779 MMR
Ah Puch
Ah Puch
Bronze II
Recklyssbros
Ah Puch
Bronze II
Level 85
God Stats
2W - 3L
1,548 SR
Queue Stats
20W - 25L
737 MMR
Solo
Sun Wukong
Sun Wukong
Bronze II
XxLILHamyxX23
Sun Wukong
Bronze II
Level 64
God Stats
3W - 1L
1,500 SR
Queue Stats
88W - 98L
767 MMR
Party 2
Medusa
Medusa
Bronze III
strikngoaft69
Medusa
Bronze III
Level 48
God Stats
8W - 5L
1,546 SR
Queue Stats
24W - 33L
833 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Duke 731
Kukulkan
16
10 / 2 / 3
15,158
689
17,143
12,908
4,608
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yemoja
13
0 / 2 / 8
13,397
609
5,274
13,263
10,716
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

14
5 / 3 / 7
13,876
631
14,600
21,428
16,969
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
ZeusBacchusHeimdallrCabrakanAnubis

VS

Bans
HerculesVulcanSkadiHeraThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Recklyssbros
Ah Puch
13
1 / 8 / 4
12,527
569
16,540
13,917
4,368
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
XxLILHamyxX23
Sun Wukong
14
3 / 1 / 2
12,767
580
6,504
14,463
20,893
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
3 / 6 / 4
13,866
630
12,319
18,551
7,691
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
15
Kills
7
7
Deaths
15
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Duke 731
Kukulkan
10
2
3
5.75
W
Yemoja
0
2
8
2
L
Ah Puch
Recklyssbros
Ah Puch
1
8
4
0.38
W
5
3
7
2.83
L
Sun Wukong
XxLILHamyxX23
Sun Wukong
3
1
2
4
L
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,017
Damage
35,363
47,599
Taken
46,931
32,293
Mitigated
32,952
19,923
Healing
12,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Duke 731
Kukulkan
17,143
1,329
182
2,674
12,908
4,608
1,512
4,584
8,324
88,291
0
W
Yemoja
5,274
126
3,626
2,573
13,263
10,716
464
6,164
7,099
25,283
280
L
Ah Puch
Recklyssbros
Ah Puch
16,540
439
0
1,845
13,917
4,368
0
5,181
8,736
54,850
0
W
14,600
3,308
886
9,982
21,428
16,969
634
5,826
15,602
262
58,292
L
Sun Wukong
XxLILHamyxX23
Sun Wukong
6,504
730
0
3,490
14,463
20,893
0
7,481
6,982
0
39,496
L
12,319
5,340
1,077
5,615
18,551
7,691
0
9,721
8,830
0
64,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,431
Gold Earned
39,160
279
Minions Killed
230
0
Camps Cleared
0
1,230,742
Distance Traveled
1,017,207
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
15,158
689
135
6
0
386,061
6
W
Yemoja
13,397
609
53
2
0
381,899
3
L
Ah Puch
12,527
569
89
4
0
298,093
0
W
Chaac
13,876
631
91
4
0
462,782
3
L
Sun Wukong
12,767
580
48
2
0
362,784
5
L
Medusa
13,866
630
93
4
0
356,330
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role