Player Matchup

Serqet
Serqet
Fear The Bold
Serqet
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 56L
1,654 Elo+
Party 1
Jormungandr
Jormungandr
Lak Vadam
Jormungandr
Level 103
God Stats
8W - 3L
1,731 SR
Queue Stats
24W - 16L
1,653 Elo+
Party 1
Nu Wa
Nu Wa
Ultimate Gonzu
Nu Wa
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,834 Elo+
Party 1
Team Averages
Level 110
1,577 SR
1,714 Elo+

VS

Team Averages
Level 124
1,602 SR
1,510 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Kronovki
Scylla
Level 119
God Stats
12W - 14L
1,537 SR
Queue Stats
145W - 155L
1,531 Elo+
Solo
Fenrir
Fenrir
MaarvelousMarvin
Fenrir
Level 138
God Stats
0W - 1L
1,770 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 3
9,169
611
5,263
8,777
2,994
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
Lak Vadam
Jormungandr
13
1 / 2 / 4
10,814
721
5,554
14,750
10,660
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
3 / 4 / 2
10,370
691
7,755
7,475
2,343
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
6 / 1 / 2
10,266
684
8,860
13,358
12,505
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
Kronovki
Scylla
13
3 / 2 / 5
9,899
660
11,614
8,323
1,940
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

3
0 / 2 / 0
7,068
471
271
2,397
565

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
16
5
Kills
9
9
Deaths
5
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
6
1
2
7
W
1
3
3
0.83
L
Scylla
Kronovki
Scylla
3
2
5
2.75
W
Jormungandr
Lak Vadam
Jormungandr
1
2
4
1.5
L
0
2
0
0
W
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,572
Damage
20,745
31,002
Taken
24,078
15,997
Mitigated
15,010
7,521
Healing
5,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
8,860
1,908
672
3,279
13,358
12,505
0
8,091
4,640
0
42,133
W
5,263
1,247
0
1,567
8,777
2,994
307
3,159
5,618
0
23,606
L
Scylla
Kronovki
Scylla
11,614
892
0
1,460
8,323
1,940
385
3,975
4,120
50,613
0
W
Jormungandr
Lak Vadam
Jormungandr
5,554
1,274
0
4,660
14,750
10,660
0
6,363
8,387
51,794
0
L
271
130
0
59
2,397
565
0
1,319
1,024
0
2,377
W
7,755
1,780
0
1,294
7,475
2,343
455
2,689
4,786
31,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,353
Gold Earned
27,233
176
Minions Killed
161
0
Camps Cleared
0
805,565
Distance Traveled
541,538
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,266
684
61
4
0
263,644
3
W
Serqet
9,169
611
47
3
0
278,191
1
L
Scylla
9,899
660
98
7
0
235,460
3
W
Jormungandr
10,814
721
92
6
0
265,712
4
L
Fenrir
7,068
471
2
0
0
42,434
0
W
Nu Wa
10,370
691
37
2
0
261,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role