Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Gio040406
Sun Wukong
Level 46
God Stats
2W - 0L
1,912 SR
Queue Stats
2W - 1L
1,263 Elo+
Party 1
Baron Samedi
Baron Samedi
LimonPicaron
Baron Samedi
Level 17
God Stats
2W - 0L
1,282 SR
Queue Stats
5W - 5L
1,263 Elo+
Party 1
Olorun
Olorun
Tyrano90
Olorun
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 0L
2,077 Elo+
Party 2
Team Averages
Level 30
1,549 SR
1,526 Elo+

VS

Team Averages
Level 41
1,442 SR
1,566 Elo+
Bacchus
Bacchus
DeathKnight7890
Bacchus
Level 52
God Stats
0W - 1L
1,713 SR
Queue Stats
21W - 13L
1,649 Elo+
Party 3
Ra
Ra
MythosLE
Ra
Level 29
God Stats
1W - 3L
1,234 SR
Queue Stats
5W - 9L
1,562 Elo+
Solo
Medusa
Medusa
WWMWWMMWMWMMMMMM
Medusa
Level 25
God Stats
0W - 2L
1,514 SR
Queue Stats
8W - 3L
1,531 Elo+
Party 3
Nemesis
Nemesis
Welp994
Nemesis
Level 58
God Stats
0W - 1L
1,307 SR
Queue Stats
13W - 7L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
19
7 / 4 / 14
13,161
823
20,857
16,705
12,263
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Gio040406
Sun Wukong
18
6 / 2 / 9
12,311
769
10,231
16,530
14,931
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Baron Samedi
LimonPicaron
Baron Samedi
19
6 / 4 / 11
12,699
794
10,104
12,213
5,832
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Olorun
Tyrano90
Olorun
20
15 / 4 / 13
14,675
917
27,785
19,624
8,658
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 9 / 8
11,010
688
10,125
22,756
38,449
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
6 / 5 / 2
13,853
866
13,342
14,919
6,809
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 9 / 3
10,189
637
10,817
16,904
7,719
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
Welp994
Nemesis
17
3 / 11 / 5
11,555
722
12,149
24,172
19,822
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
29
34
Kills
11
14
Deaths
34
47
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
7
4
14
3.5
L
1
9
8
0.56
W
Sun Wukong
Gio040406
Sun Wukong
6
2
9
5.25
W
Baron Samedi
LimonPicaron
Baron Samedi
6
4
11
2.88
L
6
5
2
1.4
W
Olorun
Tyrano90
Olorun
15
4
13
5.38
L
1
9
3
0.28
L
Nemesis
Welp994
Nemesis
3
11
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,977
Damage
46,433
65,072
Taken
78,751
41,684
Mitigated
72,799
27,487
Healing
12,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
20,857
4,029
2,273
3,970
16,705
12,263
647
6,800
9,905
50,357
0
L
10,125
1,267
0
0
22,756
38,449
217
17,624
5,132
24,215
0
W
Sun Wukong
Gio040406
Sun Wukong
10,231
2,377
557
3,848
16,530
14,931
704
4,440
12,090
0
40,982
W
Baron Samedi
LimonPicaron
Baron Samedi
10,104
732
1,518
3,022
12,213
5,832
1,180
4,210
8,003
43,972
0
L
13,342
1,133
3,336
4,069
14,919
6,809
410
11,195
3,503
80,704
0
W
Olorun
Tyrano90
Olorun
27,785
17,174
2,854
9,445
19,624
8,658
1,968
8,434
11,190
75,165
0
L
10,817
5,237
0
840
16,904
7,719
380
14,254
2,429
0
33,106
L
Nemesis
Welp994
Nemesis
12,149
3,743
0
4,562
24,172
19,822
0
15,837
8,335
0
25,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,846
Gold Earned
46,607
289
Minions Killed
258
15
Camps Cleared
10
1,190,666
Distance Traveled
1,039,841
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,161
823
63
4
3
289,589
0
L
Bacchus
11,010
688
27
2
0
235,717
4
W
Sun Wukong
12,311
769
55
3
1
326,317
0
W
Baron Samedi
12,699
794
68
4
1
302,003
3
L
Ra
13,853
866
155
10
3
310,321
0
W
Olorun
14,675
917
103
6
10
272,757
0
L
Medusa
10,189
637
49
3
3
223,660
2
L
Nemesis
11,555
722
27
2
4
270,143
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role