Player Matchup

Rama
Rama
 
Rama
Level 68
God Stats
2W - 1L
1,832 SR
Queue Stats
121W - 121L
1,547 Elo+
Solo
Zeus
Zeus
SV3N_X1
Zeus
Level 125
God Stats
13W - 6L
1,492 SR
Queue Stats
62W - 51L
1,472 Elo+
Party 1
Odin
Odin
lkselite77
Odin
Level 57
God Stats
16W - 8L
1,669 SR
Queue Stats
62W - 57L
1,198 Elo+
Party 1
Team Averages
Level 83
1,664 SR
1,406 Elo+

VS

Team Averages
Level 89
1,424 SR
1,572 Elo+
Da Ji
Da Ji
AL CAPONE6692
Da Ji
Level 105
God Stats
18W - 14L
1,272 SR
Queue Stats
101W - 103L
1,465 Elo+
Solo
Discordia
Discordia
Soloxine
Discordia
Level 77
God Stats
2W - 3L
1,500 SR
Queue Stats
124W - 100L
1,656 Elo+
Party 2
Mulan
Mulan
iShedLight
Mulan
Level 85
God Stats
6W - 6L
1,500 SR
Queue Stats
151W - 107L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
5 / 5 / 7
15,333
613
11,036
14,851
4,829
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zeus
SV3N_X1
Zeus
18
15 / 1 / 6
17,526
701
25,463
11,263
3,974
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 6 / 15
15,272
611
11,352
23,048
24,719
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 3
14,977
599
6,124
17,409
4,793
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
Soloxine
Discordia
18
5 / 5 / 4
16,123
645
24,215
16,776
9,160
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Mulan
13
5 / 10 / 2
14,195
568
10,249
25,014
26,104
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
21
23
Kills
12
12
Deaths
23
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
5
5
7
1.7
L
2
8
3
0.44
W
Zeus
SV3N_X1
Zeus
15
1
6
18
L
Discordia
Soloxine
Discordia
5
5
4
1.4
L
Mulan
5
10
2
0.6
W
3
6
15
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,851
Damage
40,588
49,162
Taken
59,199
33,522
Mitigated
40,057
7,559
Healing
7,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
11,036
10,531
0
1,772
14,851
4,829
1,635
7,022
7,829
0
55,254
L
6,124
1,892
153
777
17,409
4,793
0
8,996
8,413
0
67,796
W
Zeus
SV3N_X1
Zeus
25,463
491
267
1,894
11,263
3,974
1,854
5,592
5,671
95,584
0
L
Discordia
Soloxine
Discordia
24,215
1,362
0
3,123
16,776
9,160
590
7,082
9,694
111,404
0
L
Mulan
10,249
2,163
0
3,452
25,014
26,104
448
10,256
14,758
288
38,485
W
11,352
2,860
573
3,053
23,048
24,719
154
11,737
11,311
0
39,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,131
Gold Earned
45,295
294
Minions Killed
271
0
Camps Cleared
0
1,291,600
Distance Traveled
1,275,012
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
15,333
613
109
4
0
403,165
5
L
Da Ji
14,977
599
89
4
0
425,871
8
W
Zeus
17,526
701
135
5
0
442,346
7
L
Discordia
16,123
645
133
5
0
439,376
3
L
Mulan
14,195
568
49
2
0
409,765
4
W
Odin
15,272
611
50
2
0
446,089
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role