Player Matchup

Hel
Hel
Asuniito
Hel
Level 44
God Stats
3W - 4L
1,496 SR
Queue Stats
18W - 20L
1,439 Elo+
Party 1
Yemoja
Yemoja
SmileyCloudGuy
Yemoja
Level 37
God Stats
13W - 9L
1,626 SR
Queue Stats
138W - 128L
1,445 Elo+
Party 1
Chiron
Chiron
The Kamoka
Chiron
Level 25
God Stats
66W - 46L
1,517 SR
Queue Stats
277W - 286L
1,324 Elo+
Party 1
Team Averages
Level 35
1,547 SR
1,403 Elo+

VS

Team Averages
Level 82
1,622 SR
1,488 Elo+
Chaac
Chaac
NADARAGIUS
Chaac
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 14L
1,383 Elo+
Party 2
Chang'e
Chang'e
lI KRAMPUS Il
Chang'e
Level 157
God Stats
2W - 0L
1,710 SR
Queue Stats
93W - 78L
1,545 Elo+
Party 2
Neith
Neith
natsuynaruto
Neith
Level 63
God Stats
11W - 8L
1,656 SR
Queue Stats
102W - 94L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 8 / 12
17,226
615
23,673
33,776
12,855
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
6 / 3 / 15
17,950
641
14,674
33,029
38,091
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chiron
The Kamoka
Chiron
18
10 / 6 / 10
18,513
661
34,443
30,370
11,170
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
5 / 6 / 8
17,602
629
24,112
33,605
32,874
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
16
5 / 10 / 10
17,758
634
30,250
30,570
11,135
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
7 / 8 / 4
18,359
656
29,209
26,250
10,369
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
39
24
Kills
17
17
Deaths
24
37
Assists
22
Player
Kills
Deaths
Assists
KDA
L
8
8
12
1.75
W
Chaac
5
6
8
1.5
L
6
3
15
4.5
L
Chiron
The Kamoka
Chiron
10
6
10
2.5
W
Chang'e
5
10
10
1
W
7
8
4
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,790
Damage
83,571
97,175
Taken
90,425
62,116
Mitigated
54,378
52,117
Healing
36,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,673
2,955
9,560
16,522
33,776
12,855
674
10,952
22,824
76,142
0
W
Chaac
24,112
3,166
1,181
9,957
33,605
32,874
317
12,769
20,836
258
70,491
L
14,674
2,525
7,168
9,970
33,029
38,091
398
10,475
22,554
52,329
0
L
Chiron
The Kamoka
Chiron
34,443
14,359
1,202
7,695
30,370
11,170
86
8,915
21,455
0
111,047
W
Chang'e
30,250
1,336
3,982
9,950
30,570
11,135
1,421
15,376
15,194
71,295
0
W
29,209
14,281
1,269
10,641
26,250
10,369
1,372
10,436
15,814
0
121,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,689
Gold Earned
53,719
295
Minions Killed
306
0
Camps Cleared
0
1,438,327
Distance Traveled
1,438,566
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
17,226
615
99
4
0
466,023
0
W
Chaac
17,602
629
68
2
0
539,155
3
L
Yemoja
17,950
641
61
2
0
484,662
10
L
Chiron
18,513
661
135
5
0
487,642
2
W
Chang'e
17,758
634
78
3
0
477,835
2
W
Neith
18,359
656
160
6
0
421,576
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role