Player Matchup

Thanatos
Thanatos
YaboiED13
Thanatos
Level 28
God Stats
28W - 28L
1,463 SR
Queue Stats
283W - 271L
1,150 Elo+
Solo
Izanami
Izanami
jmae06012001
Izanami
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 91L
1,179 Elo+
Solo
Tyr
Tyr
macaroyo43
Tyr
Level 24
God Stats
2W - 3L
1,266 SR
Queue Stats
2W - 4L
932 Elo+
Solo
Team Averages
Level 27
1,410 SR
1,087 Elo+

VS

Team Averages
Level 29
1,400 SR
1,132 Elo+
Thoth
Thoth
Neetzsche
Thoth
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 69L
1,167 Elo+
Party 1
Fafnir
Fafnir
SOFIIJA
Fafnir
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 70L
1,131 Elo+
Party 1
Neith
Neith
jmservin
Neith
Level 18
God Stats
6W - 14L
1,201 SR
Queue Stats
15W - 21L
1,096 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
YaboiED13
Thanatos
18
13 / 9 / 3
16,541
689
14,764
21,176
9,830
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
jmae06012001
Izanami
19
10 / 4 / 8
17,446
727
26,020
22,622
9,565
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

4
0 / 0 / 0
10,915
455
434
677
203
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Neetzsche
Thoth
17
9 / 7 / 0
17,418
726
11,560
15,452
4,164
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Fafnir
SOFIIJA
Fafnir
13
0 / 10 / 7
13,713
571
3,828
23,409
13,674
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
jmservin
Neith
17
4 / 7 / 7
16,283
678
15,610
15,865
3,734
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
27
23
Kills
13
13
Deaths
24
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Thoth
Neetzsche
Thoth
9
7
0
1.29
W
Fafnir
SOFIIJA
Fafnir
0
10
7
0.35
L
Thanatos
YaboiED13
Thanatos
13
9
3
1.61
L
Izanami
jmae06012001
Izanami
10
4
8
3.5
W
Neith
jmservin
Neith
4
7
7
1.07
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,218
Damage
30,998
44,475
Taken
54,726
19,598
Mitigated
21,572
17,635
Healing
10,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Neetzsche
Thoth
11,560
1,917
183
3,200
15,452
4,164
1,470
0
15,452
71,988
0
W
Fafnir
SOFIIJA
Fafnir
3,828
998
0
3,594
23,409
13,674
431
210
23,199
24,877
0
L
Thanatos
YaboiED13
Thanatos
14,764
4,649
0
10,904
21,176
9,830
684
5,207
15,969
0
75,942
L
Izanami
jmae06012001
Izanami
26,020
18,632
219
6,468
22,622
9,565
2,632
10,460
12,162
0
113,949
W
Neith
jmservin
Neith
15,610
11,120
0
3,032
15,865
3,734
1,535
12
15,853
0
61,883
L
434
191
0
44
677
203
0
61
616
0
773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,902
Gold Earned
47,414
257
Minions Killed
236
0
Camps Cleared
0
849,068
Distance Traveled
1,025,616
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
17,418
726
112
5
0
346,687
0
W
Fafnir
13,713
571
35
1
0
375,306
2
L
Thanatos
16,541
689
87
4
0
439,096
2
L
Izanami
17,446
727
168
7
0
376,761
2
W
Neith
16,283
678
89
4
0
303,623
2
L
Tyr
10,915
455
2
0
0
33,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role