Player Matchup

Bacchus
Bacchus
Gold II
Dan324
Bacchus
Gold II
Level 129
God Stats
7W - 2L
1,670 SR
Queue Stats
11W - 6L
1,635 MMR
Party 2
Hachiman
Hachiman
Gold III
Dna423
Hachiman
Gold III
Level 149
God Stats
1W - 1L
1,304 SR
Queue Stats
11W - 6L
1,599 MMR
Party 2
Chang'e
Chang'e
Gold III
MeguminOTK
Chang'e
Gold III
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,593 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 139
1,491 SR
1,609 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 66
1,430 SR
1,585 MMR
Merlin
Merlin
Bronze III
DrugAttack
Merlin
Bronze III
Level 45
God Stats
0W - 3L
1,598 SR
Queue Stats
20W - 32L
1,467 MMR
Solo
Guan Yu
Guan Yu
Gold I
MonkeyPants22
Guan Yu
Gold I
Level 86
God Stats
2W - 4L
1,343 SR
Queue Stats
67W - 61L
1,609 MMR
Party 1
Rama
Rama
Platinum V
SwedishRetard
Rama
Platinum V
Level 67
God Stats
8W - 5L
1,349 SR
Queue Stats
45W - 49L
1,680 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dan324
Bacchus
11
5 / 0 / 13
10,599
757
5,386
10,487
11,787
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
Dna423
Hachiman
12
7 / 1 / 8
10,477
748
14,507
10,625
3,798
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
MeguminOTK
Chang'e
13
7 / 1 / 8
10,362
740
7,439
7,815
4,916
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bans
YemojaAnubisOdinZeusHeimdallr

VS

Bans
Hou YiHe BoThothHelKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DrugAttack
Merlin
9
0 / 9 / 1
7,706
550
5,827
8,984
1,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Guan Yu
9
0 / 3 / 1
7,883
563
5,124
10,859
6,011
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
2 / 7 / 0
8,915
637
9,240
10,873
2,937
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
4
19
Kills
2
2
Deaths
19
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Dan324
Bacchus
5
0
13
11.5
W
Hachiman
Dna423
Hachiman
7
1
8
11
L
Merlin
DrugAttack
Merlin
0
9
1
0.06
W
Chang'e
MeguminOTK
Chang'e
7
1
8
11
L
Guan Yu
0
3
1
0.17
L
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,332
Damage
20,191
28,927
Taken
30,716
20,501
Mitigated
10,908
13,142
Healing
4,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Dan324
Bacchus
5,386
712
0
2,263
10,487
11,787
362
1,631
8,856
10,290
0
W
Hachiman
Dna423
Hachiman
14,507
7,478
0
1,550
10,625
3,798
1,894
1,837
8,788
0
49,431
L
Merlin
DrugAttack
Merlin
5,827
200
0
0
8,984
1,960
32
3,539
5,445
28,843
0
W
Chang'e
MeguminOTK
Chang'e
7,439
792
4,932
4,397
7,815
4,916
664
2,604
5,211
43,945
149
L
Guan Yu
5,124
397
1,242
2,268
10,859
6,011
0
5,660
5,199
0
18,321
L
9,240
7,643
0
552
10,873
2,937
0
3,535
7,338
0
37,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,438
Gold Earned
24,504
162
Minions Killed
156
0
Camps Cleared
0
814,790
Distance Traveled
698,348
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,599
757
5
0
0
285,628
3
W
Hachiman
10,477
748
67
5
0
264,370
3
L
Merlin
7,706
550
37
3
0
211,687
4
W
Chang'e
10,362
740
90
6
0
264,792
4
L
Guan Yu
7,883
563
35
3
0
270,184
1
L
Rama
8,915
637
84
6
0
216,477
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role