Player Matchup

Neith
Neith
 
Neith
Level 18
God Stats
15W - 16L
1,524 SR
Queue Stats
39W - 50L
1,492 Elo+
Solo
Arachne
Arachne
Frost Lorde
Arachne
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 27L
1,517 Elo+
Solo
Kukulkan
Kukulkan
Whiteritz
Kukulkan
Level 18
God Stats
5W - 5L
1,612 SR
Queue Stats
7W - 11L
1,367 Elo+
Solo
Team Averages
Level 22
1,546 SR
1,459 Elo+

VS

Team Averages
Level 22
1,594 SR
1,411 Elo+
King Arthur
King Arthur
Nsman103
King Arthur
Level 26
God Stats
9W - 7L
1,500 SR
Queue Stats
343W - 272L
1,425 Elo+
Party 1
Ah Puch
Ah Puch
crysenzs
Ah Puch
Level 17
God Stats
18W - 14L
1,583 SR
Queue Stats
61W - 65L
1,352 Elo+
Party 1
Anhur
Anhur
ogbluedragon
Anhur
Level 24
God Stats
13W - 4L
1,699 SR
Queue Stats
479W - 360L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
9 / 10 / 13
17,625
705
21,178
22,924
7,457
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
Frost Lorde
Arachne
19
12 / 9 / 8
18,658
746
19,731
27,749
10,223
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Whiteritz
Kukulkan
18
5 / 7 / 11
16,722
669
21,428
15,885
4,976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Nsman103
King Arthur
15
0 / 9 / 11
14,801
592
5,306
24,488
20,824
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
crysenzs
Ah Puch
20
21 / 8 / 2
19,513
781
30,552
24,238
8,390
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
5 / 9 / 11
16,350
654
19,222
27,102
16,358
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
50
26
Kills
26
26
Deaths
26
32
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
9
10
13
1.55
W
Arachne
Frost Lorde
Arachne
12
9
8
1.78
L
King Arthur
Nsman103
King Arthur
0
9
11
0.61
W
Kukulkan
Whiteritz
Kukulkan
5
7
11
1.5
L
Ah Puch
crysenzs
Ah Puch
21
8
2
2.75
L
5
9
11
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,337
Damage
55,080
66,558
Taken
75,828
22,656
Mitigated
45,572
10,981
Healing
13,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
21,178
11,186
0
4,698
22,924
7,457
2,120
10,713
12,211
0
68,143
W
Arachne
Frost Lorde
Arachne
19,731
13,271
0
4,008
27,749
10,223
1,010
10,103
17,646
0
52,413
L
King Arthur
Nsman103
King Arthur
5,306
1,456
0
2,167
24,488
20,824
118
8,829
15,659
0
37,742
W
Kukulkan
Whiteritz
Kukulkan
21,428
309
0
2,275
15,885
4,976
356
9,825
6,060
94,017
0
L
Ah Puch
crysenzs
Ah Puch
30,552
1,660
1,038
5,344
24,238
8,390
847
5,078
19,160
87,580
0
L
19,222
8,958
0
4,918
27,102
16,358
2,396
8,333
18,769
0
89,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,005
Gold Earned
50,664
292
Minions Killed
306
0
Camps Cleared
0
1,194,242
Distance Traveled
1,117,266
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
17,625
705
80
3
0
329,377
3
W
Arachne
18,658
746
70
3
0
439,790
0
L
King Arthur
14,801
592
57
2
0
382,186
4
W
Kukulkan
16,722
669
142
6
0
425,075
7
L
Ah Puch
19,513
781
139
6
0
372,874
3
L
Anhur
16,350
654
110
4
0
362,206
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role