Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 13
God Stats
6W - 7L
1,395 SR
Queue Stats
11W - 17L
1,238 Elo+
Solo
Loki
Loki
Shadow_E_c_H_0
Loki
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,211 Elo+
Solo
Cerberus
Cerberus
SmaugH1012
Cerberus
Level 34
God Stats
3W - 3L
1,537 SR
Queue Stats
5W - 10L
1,522 Elo+
Solo
Team Averages
Level 22
1,477 SR
1,324 Elo+

VS

Team Averages
Level 34
1,459 SR
1,169 Elo+
Bastet
Bastet
Swag1752
Bastet
Level 15
God Stats
6W - 15L
1,318 SR
Queue Stats
105W - 107L
1,049 Elo+
Party 1
Yemoja
Yemoja
aor angel07
Yemoja
Level 72
God Stats
68W - 62L
1,560 SR
Queue Stats
296W - 308L
1,394 Elo+
Solo
Sylvanus
Sylvanus
sircharlest78
Sylvanus
Level 16
God Stats
3W - 3L
1,500 SR
Queue Stats
180W - 208L
1,064 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
5 / 2 / 8
11,880
660
9,485
12,183
3,937
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

11
4 / 5 / 3
10,627
590
6,630
12,308
3,329
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
SmaugH1012
Cerberus
11
5 / 7 / 5
11,008
612
10,235
19,353
5,867
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Swag1752
Bastet
12
9 / 6 / 2
12,198
678
14,231
13,810
4,221
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
12
1 / 6 / 6
10,538
585
13,047
14,412
11,609
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
sircharlest78
Sylvanus
10
1 / 3 / 5
9,628
535
3,119
13,839
8,744
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
24
14
Kills
11
14
Deaths
15
16
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
5
2
8
4.5
W
4
5
3
1.1
W
Cerberus
SmaugH1012
Cerberus
5
7
5
1.07
L
Bastet
Swag1752
Bastet
9
6
2
1.67
L
Yemoja
1
6
6
0.67
L
Sylvanus
sircharlest78
Sylvanus
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,350
Damage
30,397
43,844
Taken
42,061
13,133
Mitigated
24,574
5,751
Healing
4,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
9,485
4,785
0
1,282
12,183
3,937
1,937
4,145
8,038
0
49,476
W
6,630
2,518
0
518
12,308
3,329
768
3,962
8,346
0
20,688
W
Cerberus
SmaugH1012
Cerberus
10,235
457
0
3,951
19,353
5,867
0
8,187
11,166
26,778
0
L
Bastet
Swag1752
Bastet
14,231
4,786
0
165
13,810
4,221
634
3,771
10,039
0
35,256
L
Yemoja
13,047
1,750
1,165
452
14,412
11,609
76
5,229
9,180
48,762
0
L
Sylvanus
sircharlest78
Sylvanus
3,119
1,780
785
1,515
13,839
8,744
219
1,877
11,962
10,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,515
Gold Earned
32,364
178
Minions Killed
95
0
Camps Cleared
0
963,799
Distance Traveled
1,022,847
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,880
660
96
5
0
291,536
3
W
Loki
10,627
590
27
2
0
355,807
0
W
Cerberus
11,008
612
55
3
0
316,456
0
L
Bastet
12,198
678
24
1
0
374,647
1
L
Yemoja
10,538
585
58
3
0
309,871
0
L
Sylvanus
9,628
535
13
1
0
338,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role