Player Matchup

Chaac
Chaac
XxviralxX5
Chaac
Level 45
God Stats
3W - 4L
1,407 SR
Queue Stats
58W - 51L
1,348 Elo+
Party 1
Set
Set
dragon93tenebre
Set
Level 45
God Stats
2W - 4L
1,272 SR
Queue Stats
51W - 83L
1,222 Elo+
Party 1
Fafnir
Fafnir
kju546
Fafnir
Level 46
God Stats
4W - 4L
1,868 SR
Queue Stats
255W - 243L
1,574 Elo+
Party 1
Team Averages
Level 45
1,515 SR
1,381 Elo+

VS

Team Averages
Level 68
1,485 SR
1,365 Elo+
Anhur
Anhur
Euphoric_Tail
Anhur
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 31L
1,334 Elo+
Party 2
Bellona
Bellona
FazeOpticToni
Bellona
Level 65
God Stats
9W - 7L
1,418 SR
Queue Stats
144W - 158L
1,464 Elo+
Solo
Ah Puch
Ah Puch
Kosi_N
Ah Puch
Level 40
God Stats
3W - 6L
1,536 SR
Queue Stats
52W - 82L
1,296 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
1 / 4 / 3
8,899
636
6,570
16,222
15,354
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

8
0 / 8 / 1
7,816
558
2,971
12,645
4,115
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fafnir
kju546
Fafnir
11
3 / 5 / 0
9,890
706
7,353
12,688
9,590
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 2 / 5
10,567
755
14,211
10,192
3,288
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
12
6 / 2 / 7
9,912
708
9,988
14,883
19,845
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
Kosi_N
Ah Puch
11
2 / 0 / 10
9,278
663
7,160
3,778
1,077
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
4
Kills
17
17
Deaths
4
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
9
2
5
5.75
W
Bellona
6
2
7
4.75
W
Ah Puch
Kosi_N
Ah Puch
2
0
10
7
L
Chaac
1
4
3
0.63
L
0
8
1
0.06
L
Fafnir
kju546
Fafnir
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,894
Damage
31,359
41,555
Taken
28,853
29,059
Mitigated
24,210
9,698
Healing
7,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,211
7,708
0
672
10,192
3,288
1,230
2,926
7,266
0
38,651
W
Bellona
9,988
3,633
519
4,565
14,883
19,845
999
3,524
11,359
2,739
19,539
W
Ah Puch
Kosi_N
Ah Puch
7,160
308
0
1,381
3,778
1,077
540
909
2,869
28,168
0
L
Chaac
6,570
1,648
0
5,263
16,222
15,354
0
3,602
12,620
0
24,974
L
2,971
2,046
0
1,514
12,645
4,115
0
2,356
10,289
0
22,745
L
Fafnir
kju546
Fafnir
7,353
1,912
0
2,921
12,688
9,590
0
2,753
9,935
29,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,605
Gold Earned
29,757
129
Minions Killed
135
0
Camps Cleared
0
674,153
Distance Traveled
705,730
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,567
755
53
4
0
214,921
0
W
Bellona
9,912
708
20
1
0
244,757
3
W
Ah Puch
9,278
663
62
4
0
246,052
0
L
Chaac
8,899
636
43
3
0
249,082
2
L
Set
7,816
558
38
3
0
208,514
0
L
Fafnir
9,890
706
48
3
0
216,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role