Player Matchup

Fenrir
Fenrir
AllPrOSniPeR26
Fenrir
Level 15
God Stats
8W - 16L
1,560 SR
Queue Stats
12W - 27L
1,429 Elo+
Solo
Zeus
Zeus
BirdLaws
Zeus
Level 15
God Stats
2W - 5L
1,797 SR
Queue Stats
21W - 36L
1,296 Elo+
Solo
Achilles
Achilles
obito_shinobi45
Achilles
Level 28
God Stats
0W - 4L
1,157 SR
Queue Stats
50W - 70L
1,382 Elo+
Solo
Team Averages
Level 19
1,505 SR
1,369 Elo+

VS

Team Averages
Level 30
1,527 SR
1,403 Elo+
Fenrir
Fenrir
 
Fenrir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,440 Elo+
Solo
Scylla
Scylla
BIG_PEACH_
Scylla
Level 57
God Stats
10W - 15L
1,772 SR
Queue Stats
102W - 112L
1,373 Elo+
Party 1
Odin
Odin
TRANTula013
Odin
Level 25
God Stats
1W - 2L
1,311 SR
Queue Stats
140W - 148L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 7
10,671
667
5,758
15,639
7,583
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
14
8 / 7 / 4
12,322
770
17,874
11,127
4,109
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
11
5 / 8 / 5
10,916
682
7,552
13,598
14,006
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
1 / 10 / 13
10,527
658
5,347
17,966
8,445
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
BIG_PEACH_
Scylla
16
15 / 4 / 4
13,665
854
12,164
8,922
2,751
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
4 / 2 / 10
11,222
701
9,962
14,243
12,573
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
47
16
Kills
20
21
Deaths
16
16
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
10
13
0.75
L
3
6
7
1.08
W
Scylla
BIG_PEACH_
Scylla
15
4
4
4.25
L
Zeus
8
7
4
1.43
W
4
2
10
4.5
L
Achilles
5
8
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,184
Damage
27,473
40,364
Taken
41,131
25,698
Mitigated
23,769
3,855
Healing
4,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,347
1,498
0
2,741
17,966
8,445
175
7,291
10,675
0
21,750
L
5,758
1,680
0
2,978
15,639
7,583
264
3,390
12,249
0
23,314
W
Scylla
BIG_PEACH_
Scylla
12,164
710
0
0
8,922
2,751
2,852
4,503
4,419
43,294
0
L
Zeus
17,874
3,150
0
0
11,127
4,109
1,752
4,711
6,416
55,831
0
W
9,962
1,771
0
1,411
14,243
12,573
216
6,108
8,135
10,763
27,038
L
Achilles
7,552
1,284
0
877
13,598
14,006
798
6,265
7,333
0
26,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,909
Gold Earned
35,414
166
Minions Killed
141
0
Camps Cleared
0
788,339
Distance Traveled
867,323
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,527
658
25
2
0
284,237
0
L
Fenrir
10,671
667
35
2
0
284,280
0
W
Scylla
13,665
854
72
5
0
253,861
0
L
Zeus
12,322
770
107
7
0
233,497
1
W
Odin
11,222
701
44
3
0
329,225
0
L
Achilles
10,916
682
24
2
0
270,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role