Player Matchup

Geb
Geb
Frostnova5
Geb
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ra
Ra
JohnTheGre
Ra
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
clamyzzz
Fenrir
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 31
1,500 SR
1,500 Elo+

VS

Team Averages
Level 40
1,603 SR
1,478 Elo+
Sobek
Sobek
Drasticknave
Sobek
Level 28
God Stats
9W - 5L
1,736 SR
Queue Stats
15W - 10L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Qtss
Nu Wa
Level 23
God Stats
4W - 2L
1,669 SR
Queue Stats
115W - 106L
1,471 Elo+
Party 1
Mulan
Mulan
vvatha
Mulan
Level 69
God Stats
26W - 24L
1,403 SR
Queue Stats
111W - 102L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 3
7,684
640
4,744
10,548
7,659
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

8
1 / 8 / 2
7,277
606
4,138
7,773
2,431
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
clamyzzz
Fenrir
10
4 / 4 / 0
9,009
751
6,678
15,373
5,879
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 10
8,423
702
3,888
12,216
11,421
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nu Wa
Qtss
Nu Wa
12
9 / 1 / 7
9,929
827
11,813
6,610
3,906
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
vvatha
Mulan
10
8 / 4 / 5
9,406
784
9,489
11,495
10,661
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
6
Kills
18
19
Deaths
7
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
1
2
10
3
L
1
7
3
0.36
L
1
8
2
0.25
W
Nu Wa
Qtss
Nu Wa
9
1
7
12.5
L
Fenrir
clamyzzz
Fenrir
4
4
0
1
W
Mulan
vvatha
Mulan
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,560
Damage
25,190
33,694
Taken
30,321
15,969
Mitigated
25,988
3,246
Healing
6,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,888
447
759
3,060
12,216
11,421
370
3,768
8,448
15,092
0
L
4,744
491
0
750
10,548
7,659
0
6,480
4,068
17,110
0
L
4,138
639
410
454
7,773
2,431
0
3,811
3,962
26,313
0
W
Nu Wa
Qtss
Nu Wa
11,813
6,098
0
802
6,610
3,906
1,415
2,705
3,905
37,483
0
L
Fenrir
clamyzzz
Fenrir
6,678
1,977
0
1,632
15,373
5,879
0
5,449
9,924
0
22,365
W
Mulan
vvatha
Mulan
9,489
2,010
0
2,272
11,495
10,661
193
2,460
9,035
0
20,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,970
Gold Earned
27,758
77
Minions Killed
92
0
Camps Cleared
0
599,857
Distance Traveled
662,836
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,423
702
18
2
0
252,924
0
L
Geb
7,684
640
22
2
0
183,222
4
L
Ra
7,277
606
24
2
0
167,943
0
W
Nu Wa
9,929
827
54
5
0
184,126
3
L
Fenrir
9,009
751
31
3
0
248,692
2
W
Mulan
9,406
784
20
2
0
225,786
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role