Player Matchup

Olorun
Olorun
Deatach
Olorun
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,500 Elo+
Solo
Heimdallr
Heimdallr
PigeonInASuit
Heimdallr
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
Withheld
Yemoja
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 35L
1,405 Elo+
Party 1
Neith
Neith
iEradicate
Neith
Level 86
God Stats
4W - 0L
1,767 SR
Queue Stats
47W - 48L
1,378 Elo+
Party 1
Odin
Odin
iGeji
Odin
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Team Averages
Level 85
1,553 SR
1,456 Elo+

VS

Team Averages
Level 104
1,545 SR
1,458 Elo+
Merlin
Merlin
Athelss
Merlin
Level 107
God Stats
7W - 11L
1,500 SR
Queue Stats
165W - 164L
1,520 Elo+
Solo
Persephone
Persephone
DakotaHeart69
Persephone
Level 126
God Stats
0W - 1L
1,626 SR
Queue Stats
51W - 56L
1,484 Elo+
Solo
Janus
Janus
Danash
Janus
Level 83
God Stats
1W - 2L
1,422 SR
Queue Stats
229W - 241L
1,466 Elo+
Solo
Hercules
Hercules
Viccim
Hercules
Level 115
God Stats
3W - 5L
1,500 SR
Queue Stats
115W - 104L
1,408 Elo+
Solo
Pele
Pele
thinkcraft
Pele
Level 88
God Stats
6W - 4L
1,677 SR
Queue Stats
174W - 188L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Deatach
Olorun
20
8 / 8 / 13
15,793
987
24,217
22,096
10,425
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
PigeonInASuit
Heimdallr
20
8 / 3 / 21
15,737
984
26,922
13,570
6,954
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Yemoja
Withheld
Yemoja
20
1 / 2 / 25
14,203
888
7,539
19,263
21,927
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
20
11 / 0 / 13
16,540
1,034
22,262
10,353
4,480
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odin
iGeji
Odin
20
4 / 2 / 22
14,402
900
16,086
25,993
31,224
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

158

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Athelss
Merlin
20
4 / 8 / 5
14,509
907
23,259
22,992
8,773
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
DakotaHeart69
Persephone
19
0 / 8 / 6
12,824
802
12,442
16,572
5,942
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Janus
Danash
Janus
20
2 / 6 / 7
14,075
880
18,543
15,534
5,485
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Viccim
Hercules
20
1 / 5 / 10
14,236
890
19,729
27,950
28,342
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
8 / 5 / 4
14,773
923
9,793
17,585
6,493
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
47
32
Kills
15
15
Deaths
32
94
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Merlin
Athelss
Merlin
4
8
5
0.81
L
Persephone
DakotaHeart69
Persephone
0
8
6
0.38
L
Janus
Danash
Janus
2
6
7
0.92
W
Olorun
Deatach
Olorun
8
8
13
1.81
W
Heimdallr
PigeonInASuit
Heimdallr
8
3
21
6.17
L
Hercules
Viccim
Hercules
1
5
10
1.2
W
Yemoja
Withheld
Yemoja
1
2
25
6.75
W
Neith
11
0
13
17.5
W
Odin
iGeji
Odin
4
2
22
7.5
L
8
5
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,026
Damage
83,766
91,275
Taken
100,633
75,010
Mitigated
55,035
22,216
Healing
6,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Athelss
Merlin
23,259
584
0
0
22,992
8,773
0
7,328
15,664
51,245
0
L
Persephone
DakotaHeart69
Persephone
12,442
455
0
845
16,572
5,942
0
3,848
12,724
28,451
0
L
Janus
Danash
Janus
18,543
1,078
0
0
15,534
5,485
0
3,201
12,330
60,150
0
W
Olorun
Deatach
Olorun
24,217
14,344
1,917
4,377
22,096
10,425
0
12,902
9,194
53,076
0
W
Heimdallr
PigeonInASuit
Heimdallr
26,922
8,440
0
1,102
13,570
6,954
0
7,405
6,165
0
58,812
L
Hercules
Viccim
Hercules
19,729
5,298
0
5,637
27,950
28,342
0
10,191
17,759
0
31,059
W
Yemoja
Withheld
Yemoja
7,539
763
5,597
1,692
19,263
21,927
0
13,299
5,964
23,944
0
W
Neith
22,262
15,861
0
4,173
10,353
4,480
0
8,039
2,314
0
58,341
W
Odin
iGeji
Odin
16,086
2,743
2,074
1,284
25,993
31,224
0
12,599
13,394
0
34,067
L
9,793
3,683
0
385
17,585
6,493
0
7,188
10,397
0
24,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,675
Gold Earned
70,417
299
Minions Killed
274
11
Camps Cleared
6
1,563,703
Distance Traveled
1,384,779
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
14,509
907
72
5
2
288,134
0
L
Persephone
12,824
802
41
3
0
217,995
0
L
Janus
14,075
880
93
6
3
296,773
0
W
Olorun
15,793
987
65
4
1
297,274
2
W
Heimdallr
15,737
984
81
5
2
316,384
0
L
Hercules
14,236
890
28
2
1
309,202
0
W
Yemoja
14,203
888
29
2
0
319,279
0
W
Neith
16,540
1,034
89
6
7
275,868
0
W
Odin
14,402
900
35
2
1
354,898
1
L
Pele
14,773
923
40
3
0
272,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role