Player Matchup

Baron Samedi
Baron Samedi
DezzyDez123
Baron Samedi
Level 22
God Stats
7W - 6L
1,385 SR
Queue Stats
85W - 81L
1,293 Elo+
Solo
Neith
Neith
Mascot-38
Neith
Level 16
God Stats
13W - 23L
1,236 SR
Queue Stats
26W - 39L
1,192 Elo+
Solo
Fenrir
Fenrir
MichaelVolpe97
Fenrir
Level 14
God Stats
7W - 18L
1,283 SR
Queue Stats
12W - 24L
1,224 Elo+
Solo
Olorun
Olorun
ScotchTape58
Olorun
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 28L
1,164 Elo+
Solo
Skadi
Skadi
Yegera
Skadi
Level 23
God Stats
3W - 1L
1,790 SR
Queue Stats
65W - 50L
1,417 Elo+
Solo
Team Averages
Level 18
1,439 SR
1,258 Elo+

VS

Team Averages
Level 18
1,525 SR
1,289 Elo+
Cerberus
Cerberus
 
Cerberus
Level 13
God Stats
26W - 20L
1,518 SR
Queue Stats
28W - 29L
1,261 Elo+
Solo
Medusa
Medusa
HBS100
Medusa
Level 13
God Stats
5W - 5L
1,500 SR
Queue Stats
205W - 195L
1,229 Elo+
Solo
Ra
Ra
Raygaton
Ra
Level 14
God Stats
3W - 2L
1,672 SR
Queue Stats
17W - 24L
1,224 Elo+
Solo
Fenrir
Fenrir
dreyes134
Fenrir
Level 23
God Stats
7W - 6L
1,414 SR
Queue Stats
18W - 20L
1,308 Elo+
Solo
Discordia
Discordia
pastelgalxies
Discordia
Level 28
God Stats
60W - 51L
1,519 SR
Queue Stats
360W - 393L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DezzyDez123
Baron Samedi
13
0 / 4 / 0
8,329
833
1,130
4,259
1,585
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
Mascot-38
Neith
16
2 / 5 / 0
9,807
981
7,046
16,258
6,935
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
0 / 5 / 2
9,022
902
1,686
13,029
5,438
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Olorun
15
1 / 9 / 2
9,453
945
10,557
14,553
6,641
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
Yegera
Skadi
15
1 / 9 / 3
9,550
955
8,533
17,428
7,724
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

148

VS

Team 2 Tickets

361

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
17
5 / 0 / 15
10,889
1,089
5,701
6,491
5,372
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Medusa
HBS100
Medusa
17
4 / 0 / 14
10,651
1,065
9,661
5,173
2,481
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

16
3 / 4 / 11
10,264
1,026
6,754
6,943
3,896
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
dreyes134
Fenrir
18
12 / 0 / 15
12,387
1,239
17,844
10,499
6,885
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
pastelgalxies
Discordia
18
8 / 0 / 14
11,478
1,148
16,730
4,970
1,836
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
101
4
Kills
32
32
Deaths
4
7
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
5
0
15
12.5
L
Baron Samedi
DezzyDez123
Baron Samedi
0
4
0
0
W
Medusa
HBS100
Medusa
4
0
14
11
L
Neith
Mascot-38
Neith
2
5
0
0.4
L
0
5
2
0.2
W
3
4
11
2.13
L
Olorun
1
9
2
0.22
L
Skadi
Yegera
Skadi
1
9
3
0.28
W
Fenrir
dreyes134
Fenrir
12
0
15
19.5
W
Discordia
pastelgalxies
Discordia
8
0
14
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,952
Damage
56,690
65,527
Taken
34,076
28,323
Mitigated
20,470
6,398
Healing
6,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
5,701
325
0
1,250
6,491
5,372
0
3,250
3,241
15,763
0
L
Baron Samedi
DezzyDez123
Baron Samedi
1,130
62
0
148
4,259
1,585
0
1,144
3,115
3,263
0
W
Medusa
HBS100
Medusa
9,661
4,596
0
0
5,173
2,481
0
1,236
3,937
0
29,583
L
Neith
Mascot-38
Neith
7,046
3,207
0
2,907
16,258
6,935
0
7,245
9,013
0
41,707
L
1,686
137
0
1,352
13,029
5,438
0
6,853
6,176
0
3,161
W
6,754
1,152
736
1,131
6,943
3,896
0
2,713
4,230
13,837
0
L
Olorun
10,557
6,730
441
1,550
14,553
6,641
0
5,178
9,375
27,883
0
L
Skadi
Yegera
Skadi
8,533
3,850
0
0
17,428
7,724
0
8,765
8,663
0
26,006
W
Fenrir
dreyes134
Fenrir
17,844
5,735
486
2,397
10,499
6,885
0
3,666
6,833
0
26,845
W
Discordia
pastelgalxies
Discordia
16,730
754
0
640
4,970
1,836
0
822
4,148
37,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,161
Gold Earned
55,669
123
Minions Killed
172
4
Camps Cleared
3
696,861
Distance Traveled
868,456
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,889
1,089
30
3
0
193,179
0
L
Baron Samedi
8,329
833
4
0
0
56,140
0
W
Medusa
10,651
1,065
58
6
1
154,162
0
L
Neith
9,807
981
49
5
1
153,988
0
L
Fenrir
9,022
902
4
0
0
185,662
3
W
Ra
10,264
1,026
20
2
0
121,045
0
L
Olorun
9,453
945
31
3
3
136,572
0
L
Skadi
9,550
955
35
4
0
164,499
0
W
Fenrir
12,387
1,239
16
2
1
191,542
1
W
Discordia
11,478
1,148
48
5
1
208,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role