Player Matchup

Hel
Hel
PhoenixFireYEet
Hel
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
marpstar
Fenrir
Level 8
God Stats
1W - 2L
1,316 SR
Queue Stats
1W - 2L
1,435 Elo+
Party 1
Amaterasu
Amaterasu
rattlehectic
Amaterasu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 6
1,439 SR
1,478 Elo+

VS

Team Averages
Level 55
1,558 SR
1,528 Elo+
Yemoja
Yemoja
 
Yemoja
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Stankweasel69
Da Ji
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
169W - 126L
1,540 Elo+
Party 2
Hera
Hera
VenomusG
Hera
Level 84
God Stats
4W - 1L
1,674 SR
Queue Stats
191W - 156L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 1
4,644
663
728
3,166
1,384
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
marpstar
Fenrir
6
0 / 4 / 0
4,396
628
733
6,980
2,138
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Amaterasu
rattlehectic
Amaterasu
6
1 / 6 / 0
4,916
702
824
6,714
2,191
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
8
1 / 0 / 10
5,846
835
2,099
925
520
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
5 / 1 / 5
6,220
889
3,348
3,976
1,368
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Hera
9
6 / 0 / 5
6,593
942
6,110
3,442
1,053
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
1
Kills
12
13
Deaths
1
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
0
10
6
L
0
3
1
0.17
W
5
1
5
7.5
W
Hera
6
0
5
8.5
L
Fenrir
marpstar
Fenrir
0
4
0
0
L
Amaterasu
rattlehectic
Amaterasu
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,285
Damage
11,557
16,860
Taken
8,343
5,713
Mitigated
2,941
2,909
Healing
3,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
2,099
200
1,196
201
925
520
480
359
566
7,082
0
L
728
159
562
322
3,166
1,384
0
2,624
542
5,154
0
W
3,348
881
0
552
3,976
1,368
628
53
3,923
0
15,734
W
Hera
6,110
1,716
270
1,213
3,442
1,053
874
375
3,067
27,763
0
L
Fenrir
marpstar
Fenrir
733
348
0
1,589
6,980
2,138
0
4,204
2,776
0
9,073
L
Amaterasu
rattlehectic
Amaterasu
824
275
0
436
6,714
2,191
0
2,133
4,581
0
4,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,956
Gold Earned
18,659
20
Minions Killed
73
0
Camps Cleared
0
321,358
Distance Traveled
348,674
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,846
835
5
1
0
101,738
0
L
Hel
4,644
663
4
1
0
93,860
0
W
Da Ji
6,220
889
25
4
0
133,037
1
W
Hera
6,593
942
43
6
0
113,899
2
L
Fenrir
4,396
628
10
1
0
113,261
1
L
Amaterasu
4,916
702
6
1
0
114,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role